Cleanup: move curves sculpt mode toggle operator to sculpt/paint module
This is necessary, because the operator will have to use functions that are currently private within this module. E.g. `paint_cursor_start`.
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141d5851d7
commit
7f2beb79c6
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@ -4,74 +4,8 @@
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* \ingroup edcurves
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*/
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#include "BLI_utildefines.h"
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#include "ED_curves.h"
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#include "ED_object.h"
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#include "WM_api.h"
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#include "WM_toolsystem.h"
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#include "WM_types.h"
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#include "BKE_context.h"
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#include "BKE_paint.h"
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#include "DNA_scene_types.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_types.h"
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static bool curves_sculptmode_toggle_poll(bContext *C)
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{
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Object *ob = CTX_data_active_object(C);
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if (ob == nullptr) {
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return false;
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}
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if (ob->type != OB_CURVES) {
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return false;
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}
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return true;
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}
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static int curves_sculptmode_toggle_exec(bContext *C, wmOperator *op)
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{
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Scene *scene = CTX_data_scene(C);
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Object *ob = CTX_data_active_object(C);
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const bool is_mode_set = ob->mode == OB_MODE_SCULPT_CURVES;
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if (is_mode_set) {
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if (!ED_object_mode_compat_set(C, ob, OB_MODE_SCULPT_CURVES, op->reports)) {
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return OPERATOR_CANCELLED;
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}
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}
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if (is_mode_set) {
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ob->mode = OB_MODE_OBJECT;
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}
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else {
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BKE_paint_ensure(scene->toolsettings, (Paint **)&scene->toolsettings->curves_sculpt);
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ob->mode = OB_MODE_SCULPT_CURVES;
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}
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WM_toolsystem_update_from_context_view3d(C);
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WM_event_add_notifier(C, NC_SCENE | ND_MODE, nullptr);
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return OPERATOR_CANCELLED;
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}
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static void CURVES_OT_sculptmode_toggle(wmOperatorType *ot)
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{
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ot->name = "Curve Sculpt Mode Toggle";
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ot->idname = "CURVES_OT_sculptmode_toggle";
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ot->description = "Enter/Exit sculpt mode for curves";
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ot->exec = curves_sculptmode_toggle_exec;
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ot->poll = curves_sculptmode_toggle_poll;
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ot->flag = OPTYPE_UNDO | OPTYPE_REGISTER;
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}
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void ED_operatortypes_curves()
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{
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WM_operatortype_append(CURVES_OT_sculptmode_toggle);
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}
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@ -6,8 +6,10 @@
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#include "BKE_paint.h"
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#include "WM_api.h"
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#include "WM_toolsystem.h"
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#include "ED_curves_sculpt.h"
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#include "ED_object.h"
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#include "curves_sculpt_intern.h"
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#include "paint_intern.h"
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@ -84,7 +86,57 @@ static void SCULPT_CURVES_OT_brush_stroke(struct wmOperatorType *ot)
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paint_stroke_operator_properties(ot);
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}
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static bool curves_sculptmode_toggle_poll(bContext *C)
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{
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Object *ob = CTX_data_active_object(C);
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if (ob == nullptr) {
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return false;
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}
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if (ob->type != OB_CURVES) {
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return false;
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}
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return true;
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}
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static int curves_sculptmode_toggle_exec(bContext *C, wmOperator *op)
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{
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Scene *scene = CTX_data_scene(C);
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Object *ob = CTX_data_active_object(C);
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const bool is_mode_set = ob->mode == OB_MODE_SCULPT_CURVES;
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if (is_mode_set) {
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if (!ED_object_mode_compat_set(C, ob, OB_MODE_SCULPT_CURVES, op->reports)) {
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return OPERATOR_CANCELLED;
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}
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}
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if (is_mode_set) {
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ob->mode = OB_MODE_OBJECT;
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}
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else {
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BKE_paint_ensure(scene->toolsettings, (Paint **)&scene->toolsettings->curves_sculpt);
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ob->mode = OB_MODE_SCULPT_CURVES;
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}
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WM_toolsystem_update_from_context_view3d(C);
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WM_event_add_notifier(C, NC_SCENE | ND_MODE, nullptr);
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return OPERATOR_CANCELLED;
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}
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static void CURVES_OT_sculptmode_toggle(wmOperatorType *ot)
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{
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ot->name = "Curve Sculpt Mode Toggle";
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ot->idname = "CURVES_OT_sculptmode_toggle";
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ot->description = "Enter/Exit sculpt mode for curves";
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ot->exec = curves_sculptmode_toggle_exec;
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ot->poll = curves_sculptmode_toggle_poll;
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ot->flag = OPTYPE_UNDO | OPTYPE_REGISTER;
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}
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void ED_operatortypes_sculpt_curves()
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{
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WM_operatortype_append(SCULPT_CURVES_OT_brush_stroke);
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WM_operatortype_append(CURVES_OT_sculptmode_toggle);
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}
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