Cleanup: move curves sculpt mode toggle operator to sculpt/paint module

This is necessary, because the operator will have to use functions that
are currently private within this module. E.g. `paint_cursor_start`.
This commit is contained in:
Jacques Lucke 2022-02-21 11:57:43 +01:00
parent 141d5851d7
commit 7f2beb79c6
2 changed files with 52 additions and 66 deletions

View File

@ -4,74 +4,8 @@
* \ingroup edcurves
*/
#include "BLI_utildefines.h"
#include "ED_curves.h"
#include "ED_object.h"
#include "WM_api.h"
#include "WM_toolsystem.h"
#include "WM_types.h"
#include "BKE_context.h"
#include "BKE_paint.h"
#include "DNA_scene_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_types.h"
static bool curves_sculptmode_toggle_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
if (ob == nullptr) {
return false;
}
if (ob->type != OB_CURVES) {
return false;
}
return true;
}
static int curves_sculptmode_toggle_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
const bool is_mode_set = ob->mode == OB_MODE_SCULPT_CURVES;
if (is_mode_set) {
if (!ED_object_mode_compat_set(C, ob, OB_MODE_SCULPT_CURVES, op->reports)) {
return OPERATOR_CANCELLED;
}
}
if (is_mode_set) {
ob->mode = OB_MODE_OBJECT;
}
else {
BKE_paint_ensure(scene->toolsettings, (Paint **)&scene->toolsettings->curves_sculpt);
ob->mode = OB_MODE_SCULPT_CURVES;
}
WM_toolsystem_update_from_context_view3d(C);
WM_event_add_notifier(C, NC_SCENE | ND_MODE, nullptr);
return OPERATOR_CANCELLED;
}
static void CURVES_OT_sculptmode_toggle(wmOperatorType *ot)
{
ot->name = "Curve Sculpt Mode Toggle";
ot->idname = "CURVES_OT_sculptmode_toggle";
ot->description = "Enter/Exit sculpt mode for curves";
ot->exec = curves_sculptmode_toggle_exec;
ot->poll = curves_sculptmode_toggle_poll;
ot->flag = OPTYPE_UNDO | OPTYPE_REGISTER;
}
void ED_operatortypes_curves()
{
WM_operatortype_append(CURVES_OT_sculptmode_toggle);
}

View File

@ -6,8 +6,10 @@
#include "BKE_paint.h"
#include "WM_api.h"
#include "WM_toolsystem.h"
#include "ED_curves_sculpt.h"
#include "ED_object.h"
#include "curves_sculpt_intern.h"
#include "paint_intern.h"
@ -84,7 +86,57 @@ static void SCULPT_CURVES_OT_brush_stroke(struct wmOperatorType *ot)
paint_stroke_operator_properties(ot);
}
static bool curves_sculptmode_toggle_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
if (ob == nullptr) {
return false;
}
if (ob->type != OB_CURVES) {
return false;
}
return true;
}
static int curves_sculptmode_toggle_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
const bool is_mode_set = ob->mode == OB_MODE_SCULPT_CURVES;
if (is_mode_set) {
if (!ED_object_mode_compat_set(C, ob, OB_MODE_SCULPT_CURVES, op->reports)) {
return OPERATOR_CANCELLED;
}
}
if (is_mode_set) {
ob->mode = OB_MODE_OBJECT;
}
else {
BKE_paint_ensure(scene->toolsettings, (Paint **)&scene->toolsettings->curves_sculpt);
ob->mode = OB_MODE_SCULPT_CURVES;
}
WM_toolsystem_update_from_context_view3d(C);
WM_event_add_notifier(C, NC_SCENE | ND_MODE, nullptr);
return OPERATOR_CANCELLED;
}
static void CURVES_OT_sculptmode_toggle(wmOperatorType *ot)
{
ot->name = "Curve Sculpt Mode Toggle";
ot->idname = "CURVES_OT_sculptmode_toggle";
ot->description = "Enter/Exit sculpt mode for curves";
ot->exec = curves_sculptmode_toggle_exec;
ot->poll = curves_sculptmode_toggle_poll;
ot->flag = OPTYPE_UNDO | OPTYPE_REGISTER;
}
void ED_operatortypes_sculpt_curves()
{
WM_operatortype_append(SCULPT_CURVES_OT_brush_stroke);
WM_operatortype_append(CURVES_OT_sculptmode_toggle);
}