Sculpt-dev: undo debug disabling of threads for

color filter.
This commit is contained in:
Joseph Eagar 2021-11-20 08:52:40 -08:00
parent 2255892f5b
commit 7f933459a8
1 changed files with 1 additions and 1 deletions

View File

@ -304,7 +304,7 @@ static int sculpt_color_filter_modal(bContext *C, wmOperator *op, const wmEvent
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
BKE_pbvh_parallel_range_settings(&settings, false /* XXX debug */, ss->filter_cache->totnode);
BKE_pbvh_parallel_range_settings(&settings, true, ss->filter_cache->totnode);
BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, color_filter_task_cb, &settings);
SCULPT_flush_update_step(C, SCULPT_UPDATE_COLOR);