OpenGL: Comment out the old tokens from gl-deprecated

Those tokens are still valid. Although we should not being using them,
they should not prevent us from building with core profile.

In the future we can have a new flag WITH_GL_CORE_STRICT for those.
But only after we build with core profile by default
This commit is contained in:
Dalai Felinto 2017-04-18 16:00:19 +02:00
parent e5bf726f44
commit 80b6f8b1d8
1 changed files with 2 additions and 0 deletions

View File

@ -841,6 +841,7 @@
#undef GL_SOURCE2_RGB
#define GL_SOURCE2_RGB DO_NOT_USE_GL_SOURCE2_RGB
#if 0 /* Those are deprecated but still valid */
// Old Token Names 3.0
#undef GL_CLIP_PLANE0
#define GL_CLIP_PLANE0 USE_GL_CLIP_DISTANCE0
@ -864,5 +865,6 @@
// Old Token Names 3.2
#undef GL_VERTEX_PROGRAM_POINT_SIZE
#define GL_VERTEX_PROGRAM_POINT_SIZE USE_GL_PROGRAM_POINT_SIZE
#endif
#endif /* __GL_DEPRECATED_H__ */