LineArt: Smooth tolerance value for chaining.

smooth out jaggy lines with a given threshold. For each point in a stroke, the ones with in a given distance of its previous segment will be removed,
thus "zig-zag" artefacts can be cleaned up.

Reviewed By: Antonio Vazquez (antoniov)

Differential Revision: https://developer.blender.org/D12050
This commit is contained in:
YimingWu 2021-09-26 19:43:12 +08:00
parent 505422220d
commit 80f7bc6d8e
Notes: blender-bot 2023-02-14 10:43:47 +01:00
Referenced by issue #87739, Line Art further improvement list
13 changed files with 71 additions and 7 deletions

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Subproject commit 94c39b5832b9ef3b56ed94ce4011412e3d776eb2
Subproject commit 4833954c0ac85cc407e1d5a153aa11b1d1823ec0

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Subproject commit ecf30de46c368ffddad259c125402a38e6093382
Subproject commit f86f25e62217264495d05f116ccb09d575fe9841

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Subproject commit 42da56aa73726710107031787af5eea186797984
Subproject commit 5a82baad9f986722104280e8354a4427d8e9eab1

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@ -1127,6 +1127,15 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
}
if (ob->type == OB_GPENCIL) {
LISTBASE_FOREACH (GpencilModifierData *, md, &ob->greasepencil_modifiers) {
if (md->type == eGpencilModifierType_Lineart) {
LineartGpencilModifierData *lmd = (LineartGpencilModifierData *)md;
lmd->flags |= LRT_GPENCIL_USE_CACHE;
lmd->chain_smooth_tolerance = 0.2f;
}
}
}
}
}

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@ -587,6 +587,7 @@ static void chaining_panel_draw(const bContext *UNUSED(C), Panel *panel)
is_geom ? IFACE_("Geometry Threshold") : NULL,
ICON_NONE);
uiItemR(layout, ptr, "smooth_tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(layout, ptr, "split_angle", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}

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@ -317,6 +317,8 @@ typedef struct LineartRenderBuffer {
float chaining_image_threshold;
float angle_splitting_threshold;
float chain_smooth_tolerance;
/* FIXME(Yiming): Temporary solution for speeding up calculation by not including lines that
* are not in the selected source. This will not be needed after we have a proper scene-wise
* cache running because multiple modifiers can then select results from that without further
@ -592,6 +594,7 @@ void MOD_lineart_chain_split_for_fixed_occlusion(LineartRenderBuffer *rb);
void MOD_lineart_chain_connect(LineartRenderBuffer *rb);
void MOD_lineart_chain_discard_short(LineartRenderBuffer *rb, const float threshold);
void MOD_lineart_chain_split_angle(LineartRenderBuffer *rb, float angle_threshold_rad);
void MOD_lineart_smooth_chains(LineartRenderBuffer *rb, float tolerance);
int MOD_lineart_chain_count(const LineartEdgeChain *ec);
void MOD_lineart_chain_clear_picked_flag(LineartCache *lc);

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@ -924,6 +924,34 @@ void MOD_lineart_chain_clear_picked_flag(LineartCache *lc)
}
}
void MOD_lineart_smooth_chains(LineartRenderBuffer *rb, float tolerance)
{
LISTBASE_FOREACH (LineartEdgeChain *, rlc, &rb->chains) {
LineartEdgeChainItem *next_eci;
for (LineartEdgeChainItem *eci = rlc->chain.first; eci; eci = next_eci) {
next_eci = eci->next;
LineartEdgeChainItem *eci2, *eci3, *eci4;
/* Not enough point to do simplify. */
if ((!(eci2 = eci->next)) || (!(eci3 = eci2->next))) {
continue;
}
/* No need to care for different line types/occlusion and so on, because at this stage they
* are all the same within a chain. */
/* If p3 is within the p1-p2 segment of a width of "tolerance" */
if (dist_to_line_segment_v2(eci3->pos, eci->pos, eci2->pos) < tolerance) {
/* And if p4 is on the extension of p1-p2 , we remove p3. */
if ((eci4 = eci3->next) && (dist_to_line_v2(eci4->pos, eci->pos, eci2->pos) < tolerance)) {
BLI_remlink(&rlc->chain, eci3);
next_eci = eci;
}
}
}
}
}
/**
* This should always be the last stage!, see the end of
* #MOD_lineart_chain_split_for_fixed_occlusion().

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@ -3056,8 +3056,9 @@ static LineartRenderBuffer *lineart_create_render_buffer(Scene *scene,
rb->shift_y /= (1 + rb->overscan);
rb->crease_threshold = cos(M_PI - lmd->crease_threshold);
rb->angle_splitting_threshold = lmd->angle_splitting_threshold;
rb->chaining_image_threshold = lmd->chaining_image_threshold;
rb->angle_splitting_threshold = lmd->angle_splitting_threshold;
rb->chain_smooth_tolerance = lmd->chain_smooth_tolerance;
rb->fuzzy_intersections = (lmd->calculation_flags & LRT_INTERSECTION_AS_CONTOUR) != 0;
rb->fuzzy_everything = (lmd->calculation_flags & LRT_EVERYTHING_AS_CONTOUR) != 0;
@ -4172,6 +4173,13 @@ bool MOD_lineart_compute_feature_lines(Depsgraph *depsgraph,
/* This configuration ensures there won't be accidental lost of short unchained segments. */
MOD_lineart_chain_discard_short(rb, MIN2(*t_image, 0.001f) - FLT_EPSILON);
if (rb->chain_smooth_tolerance > FLT_EPSILON) {
/* Keeping UI range of 0-1 for ease of read while scaling down the actual value for best
* effective range in image-space (Coordinate only goes from -1 to 1). This value is somewhat
* arbitrary, but works best for the moment. */
MOD_lineart_smooth_chains(rb, rb->chain_smooth_tolerance / 50);
}
if (rb->angle_splitting_threshold > FLT_EPSILON) {
MOD_lineart_chain_split_angle(rb, rb->angle_splitting_threshold);
}

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@ -318,7 +318,7 @@
.calculation_flags = LRT_ALLOW_DUPLI_OBJECTS | LRT_ALLOW_CLIPPING_BOUNDARIES | LRT_USE_CREASE_ON_SHARP_EDGES, \
.angle_splitting_threshold = DEG2RAD(60.0f), \
.chaining_image_threshold = 0.001f, \
.overscan = 0.1f,\
.chain_smooth_tolerance = 0.2f,\
}
#define _DNA_DEFAULT_LengthGpencilModifierData \

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@ -1040,7 +1040,11 @@ typedef struct LineartGpencilModifierData {
/** `0..PI` angle, for splitting strokes at sharp points. */
float angle_splitting_threshold;
/* Doubles as geometry threshold when geometry space chaining is enabled */
/** Strength for smoothing jagged chains. */
float chain_smooth_tolerance;
int _pad1;
/* CPU mode */
float chaining_image_threshold;
/* Ported from SceneLineArt flags. */

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@ -49,6 +49,8 @@ struct MDeformVert;
#define GPENCIL_MIN_FILL_FAC 0.05f
#define GPENCIL_MAX_FILL_FAC 8.0f
#define GPENCIL_MAX_THICKNESS 5000
/* ***************************************** */
/* GP Stroke Points */

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@ -26,6 +26,7 @@
#include "DNA_brush_types.h"
#include "DNA_cachefile_types.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_force_types.h"
#include "DNA_object_types.h"
@ -3125,6 +3126,14 @@ static void rna_def_modifier_gpencillineart(BlenderRNA *brna)
RNA_def_property_range(prop, 0.0f, DEG2RAD(180.0f));
RNA_def_property_update(prop, NC_SCENE, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "smooth_tolerance", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "chain_smooth_tolerance");
RNA_def_property_ui_text(
prop, "Smooth Tolerance", "Strength of smoothing applied on jagged chains");
RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.05f, 4);
RNA_def_property_range(prop, 0.0f, 30.0f);
RNA_def_property_update(prop, NC_SCENE, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "use_remove_doubles", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "calculation_flags", LRT_REMOVE_DOUBLES);
RNA_def_property_ui_text(

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Subproject commit 723b24841df1ed8478949bca20c73878fab00dca
Subproject commit 01f51a0e551ab730f0934dc6488613690ac4bf8f