Cleanup: rename functions in BLI_bitmap_draw_2d
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@ -998,9 +998,10 @@ static void track_mask_gpencil_layer_rasterize(int frame_width, int frame_height
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point[1] = (stroke_points[i].y - marker->search_min[1]) * frame_height;
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}
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/* TODO: add an option to control whether AA is enabled or not */
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fill_poly_v2i_n(0, 0, mask_width, mask_height,
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(const int (*)[2])mask_points, stroke->totpoints,
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track_mask_set_pixel_cb, &data);
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BLI_bitmap_draw_2d_poly_v2i_n(
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0, 0, mask_width, mask_height,
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(const int (*)[2])mask_points, stroke->totpoints,
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track_mask_set_pixel_cb, &data);
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MEM_freeN(mask_points);
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}
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stroke = stroke->next;
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@ -25,11 +25,11 @@
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* \ingroup bli
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*/
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void plot_line_v2v2i(
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void BLI_bitmap_draw_2d_line_v2v2i(
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const int p1[2], const int p2[2],
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bool (*callback)(int, int, void *), void *userData);
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void fill_poly_v2i_n(
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void BLI_bitmap_draw_2d_poly_v2i_n(
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const int xmin, const int ymin, const int xmax, const int ymax,
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const int polyXY[][2], const int polyCorners,
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void (*callback)(int x, int x_end, int y, void *), void *userData);
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@ -40,7 +40,7 @@
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/**
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* Plot a line from \a p1 to \a p2 (inclusive).
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*/
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void plot_line_v2v2i(
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void BLI_bitmap_draw_2d_line_v2v2i(
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const int p1[2], const int p2[2],
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bool (*callback)(int, int, void *), void *userData)
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{
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@ -117,7 +117,7 @@ void plot_line_v2v2i(
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* } while (++x != x_end);
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* \endcode
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*/
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void fill_poly_v2i_n(
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void BLI_bitmap_draw_2d_poly_v2i_n(
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const int xmin, const int ymin, const int xmax, const int ymax,
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const int verts[][2], const int nr,
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void (*callback)(int x, int x_end, int y, void *), void *userData)
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@ -295,7 +295,7 @@ bool EDBM_backbuf_border_mask_init(ViewContext *vc, const int mcords[][2], short
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lasso_mask_data.px = dr_mask;
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lasso_mask_data.width = (xmax - xmin) + 1;
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fill_poly_v2i_n(
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BLI_bitmap_draw_2d_poly_v2i_n(
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xmin, ymin, xmax + 1, ymax + 1,
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mcords, tot,
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edbm_mask_lasso_px_cb, &lasso_mask_data);
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@ -440,7 +440,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
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data.width = data.rect.xmax - data.rect.xmin;
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data.px = BLI_BITMAP_NEW(data.width * (data.rect.ymax - data.rect.ymin), __func__);
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fill_poly_v2i_n(
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BLI_bitmap_draw_2d_poly_v2i_n(
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data.rect.xmin, data.rect.ymin, data.rect.xmax, data.rect.ymax,
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mcords, mcords_tot,
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mask_lasso_px_cb, &data);
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@ -5053,7 +5053,7 @@ bool ED_view3d_autodist_depth_seg(ARegion *ar, const int mval_sta[2], const int
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copy_v2_v2_int(p1, mval_sta);
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copy_v2_v2_int(p2, mval_end);
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plot_line_v2v2i(p1, p2, depth_segment_cb, &data);
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BLI_bitmap_draw_2d_line_v2v2i(p1, p2, depth_segment_cb, &data);
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*depth = data.depth;
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@ -273,7 +273,7 @@ static void draw_filled_lasso(wmWindow *win, wmGesture *gt)
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unsigned char *pixel_buf = MEM_callocN(sizeof(*pixel_buf) * w * h, __func__);
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struct LassoFillData lasso_fill_data = {pixel_buf, w};
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fill_poly_v2i_n(
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BLI_bitmap_draw_2d_poly_v2i_n(
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rect.xmin, rect.ymin, rect.xmax, rect.ymax,
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(const int (*)[2])moves, tot,
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draw_filled_lasso_px_cb, &lasso_fill_data);
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