Fix T52814 and T58686: Alembic crashing on fluid sim export
The velocities std::vector was allocated in too narrow a scope, causing use-after-free errors.
This commit is contained in:
parent
6510ab8676
commit
817e2796cb
Notes:
blender-bot
2023-02-14 06:54:28 +01:00
Referenced by issue #58686, Blender 2.8 Crashing on Alembic export of fluid animation past 80 frames Referenced by issue #52814, Alembic export with fluid simulation (resolution 250) causes Blender to close down with no errors
|
@ -409,6 +409,7 @@ void AbcGenericMeshWriter::writeMesh(struct Mesh *mesh)
|
|||
{
|
||||
std::vector<Imath::V3f> points, normals;
|
||||
std::vector<int32_t> poly_verts, loop_counts;
|
||||
std::vector<Imath::V3f> velocities;
|
||||
|
||||
bool smooth_normal = false;
|
||||
|
||||
|
@ -458,9 +459,7 @@ void AbcGenericMeshWriter::writeMesh(struct Mesh *mesh)
|
|||
}
|
||||
|
||||
if (m_is_liquid) {
|
||||
std::vector<Imath::V3f> velocities;
|
||||
getVelocities(mesh, velocities);
|
||||
|
||||
m_mesh_sample.setVelocities(V3fArraySample(velocities));
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue