Code Style: use "#pragma once" in some newer headers

Those were missing from the previous commit, because these headers
only exist in the `master` and not in the `blender-v2.90-release` branch.
This commit is contained in:
Jacques Lucke 2020-08-07 10:10:37 +02:00
parent af88cc0701
commit 8198dbb888
5 changed files with 5 additions and 20 deletions

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@ -14,8 +14,7 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __BLI_MULTI_VALUE_MAP_HH__
#define __BLI_MULTI_VALUE_MAP_HH__
#pragma once
/** \file
* \ingroup bli
@ -130,5 +129,3 @@ template<typename Key, typename Value> class MultiValueMap {
};
} // namespace blender
#endif /* __BLI_MULTI_VALUE_MAP_HH__ */

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@ -14,8 +14,7 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __BLI_VECTOR_ADAPTOR_HH__
#define __BLI_VECTOR_ADAPTOR_HH__
#pragma once
/** \file
* \ingroup bli
@ -101,5 +100,3 @@ template<typename T> class VectorAdaptor {
};
} // namespace blender
#endif /* __BLI_VECTOR_ADAPTOR_HH__ */

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@ -14,8 +14,7 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __NOD_NODE_TREE_DEPENDENCIES_H__
#define __NOD_NODE_TREE_DEPENDENCIES_H__
#pragma once
#include "BLI_vector_set.hh"
@ -75,5 +74,3 @@ class NodeTreeDependencies {
NodeTreeDependencies find_node_tree_dependencies(bNodeTree &ntree);
} // namespace blender::nodes
#endif /* __NOD_NODE_TREE_DEPENDENCIES_H__ */

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@ -14,8 +14,7 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __SIM_PARTICLE_MESH_EMITTER_HH__
#define __SIM_PARTICLE_MESH_EMITTER_HH__
#pragma once
#include "simulation_solver_influences.hh"
@ -48,5 +47,3 @@ class ParticleMeshEmitter final : public ParticleEmitter {
};
} // namespace blender::sim
#endif /* __SIM_PARTICLE_MESH_EMITTER_HH__ */

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@ -14,8 +14,7 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __SIM_SIMULATION_SOLVER_INFLUENCES_HH__
#define __SIM_SIMULATION_SOLVER_INFLUENCES_HH__
#pragma once
#include "BLI_float3.hh"
#include "BLI_float4x4.hh"
@ -233,5 +232,3 @@ struct ParticleEventFilterContext {
};
} // namespace blender::sim
#endif /* __SIM_SIMULATION_SOLVER_INFLUENCES_HH__ */