Code cleanup: remove redundant void*->int->bool cast on NULL pointer
This commit is contained in:
parent
0b0bac846c
commit
81afc12442
Notes:
blender-bot
2023-02-14 10:31:55 +01:00
Referenced by issue #40529, Euler Rotation F-Curve Handlers wrong behaviour on moving keyframes. Referenced by issue #40521, Empty space in modifier stack Referenced by issue #40522, Viewport layer name is not redrawed
|
@ -1304,8 +1304,9 @@ bool DNA_struct_elem_find(SDNA *sdna, const char *stype, const char *vartype, co
|
|||
const short * const spo = sdna->structs[SDNAnr];
|
||||
const char * const cp = find_elem(sdna, vartype, name, spo, NULL, NULL);
|
||||
|
||||
if (cp) return true;
|
||||
return (int)((intptr_t)cp);
|
||||
if (cp) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue