Geometry Nodes: Change default for mesh to points node
While "Vertices" may be less useful since mesh vertices are already points, the output is more easily understandable, so it's a better default.
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@ -50,7 +50,7 @@ static void geo_node_mesh_to_points_init(bNodeTree *UNUSED(tree), bNode *node)
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{
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NodeGeometryMeshToPoints *data = (NodeGeometryMeshToPoints *)MEM_callocN(
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sizeof(NodeGeometryMeshToPoints), __func__);
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data->mode = GEO_NODE_MESH_TO_POINTS_FACES;
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data->mode = GEO_NODE_MESH_TO_POINTS_VERTICES;
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node->storage = data;
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}
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