Fix T72920: Snap package fails to play audio and blocks audio in other apps
ALSA and OSS are not available for the snap packages, and trying to initialize them seems to cause some problems for other applications. Instead configure OpenAL and SDL to use PulseAudio, and set PULSE_SERVER environment variable to make it work.
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blender-bot
2023-02-14 08:07:50 +01:00
Referenced by issue #72920, Blender installed via snap blocks sound
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# Disable ALSA and OSS as they are not available, and trying to initialize them
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# breaks sound in other apps. Use PulseAudio instead.
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export ALSOFT_DRIVERS=-oss,-alsa,
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export SDL_AUDIODRIVER=pulseaudio
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# Make PulseAudio socket available inside the snap-specific $XDG_RUNTIME_DIR
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# This is adapted from https://github.com/ubuntu/snapcraft-desktop-helpers,
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# in common/desktop-exports.
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mkdir -p $XDG_RUNTIME_DIR -m 700
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if [ -n "$XDG_RUNTIME_DIR" ]; then
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pulsenative="pulse/native"
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pulseaudio_sockpath="$XDG_RUNTIME_DIR/../$pulsenative"
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if [ -S "$pulseaudio_sockpath" ]; then
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export PULSE_SERVER="unix:${pulseaudio_sockpath}"
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fi
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fi
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# Run Blender
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$SNAP/blender
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@ -24,7 +24,7 @@ confinement: classic
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apps:
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blender:
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command: ./blender
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command: ./blender-wrapper
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desktop: ./blender.desktop
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version: '@VERSION@'
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@ -46,3 +46,8 @@ parts:
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- libxfixes3
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- libxrender1
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- libxxf86vm1
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wrapper:
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plugin: copy
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source: .
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files:
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blender-wrapper: blender-wrapper
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