Switch to SDL2 on OSX

This commit is contained in:
Sergey Sharybin 2014-11-19 19:41:41 +01:00
parent cd54f07a3c
commit 82d2718c8f
3 changed files with 6 additions and 2 deletions

View File

@ -1935,8 +1935,9 @@ elseif(APPLE)
if(WITH_SDL)
set(SDL ${LIBDIR}/sdl)
set(SDL_INCLUDE_DIR ${SDL}/include)
set(SDL_LIBRARY SDL)
set(SDL_LIBRARY SDL2)
set(SDL_LIBPATH ${SDL}/lib)
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -lazy_framework ForceFeedback")
endif()
set(PNG "${LIBDIR}/png")

View File

@ -422,6 +422,9 @@ if env['OURPLATFORM']=='darwin':
env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','Jackmp'])
print B.bc.OKGREEN + "Using Jack"
if env['WITH_BF_SDL']:
env.Append(LINKFLAGS=['-lazy_framework','ForceFeedback'])
if env['WITH_BF_QUICKTIME'] == 1:
env['PLATFORM_LINKFLAGS'] = env['PLATFORM_LINKFLAGS']+['-framework','QTKit']

View File

@ -68,7 +68,7 @@ BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib ${BF_FFMPEG}/lib' #ogg libs are stored i
WITH_BF_SDL = True
BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix)
BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
BF_SDL_LIB = 'SDL2' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
BF_SDL_LIBPATH = '${BF_SDL}/lib'
WITH_BF_OPENEXR = True