Weight Proximity: fix value overlap between Normalize and Invert VGroup.

The flags overlapped ever since normalize was added, so this requires
versioning to copy the flag value.

Differential Revision: https://developer.blender.org/D14165
This commit is contained in:
Alexander Gavrilov 2022-02-21 18:08:53 +03:00
parent 38ae311706
commit 82ff0fa586
3 changed files with 16 additions and 2 deletions

View File

@ -39,7 +39,7 @@ extern "C" {
/* Blender file format version. */
#define BLENDER_FILE_VERSION BLENDER_VERSION
#define BLENDER_FILE_SUBVERSION 6
#define BLENDER_FILE_SUBVERSION 7
/* Minimum Blender version that supports reading file written with the current
* version. Older Blender versions will test this and show a warning if the file

View File

@ -2549,6 +2549,20 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 301, 7)) {
/* Duplicate value for two flags that mistakenly had the same numeric value. */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_WeightVGProximity) {
WeightVGProximityModifierData *wpmd = (WeightVGProximityModifierData *)md;
if (wpmd->proximity_flags & MOD_WVG_PROXIMITY_INVERT_VGROUP_MASK) {
wpmd->proximity_flags |= MOD_WVG_PROXIMITY_WEIGHTS_NORMALIZE;
}
}
}
}
}
/**
* Versioning code until next subversion bump goes here.
*

View File

@ -1708,7 +1708,7 @@ enum {
MOD_WVG_PROXIMITY_GEOM_FACES = (1 << 2),
MOD_WVG_PROXIMITY_INVERT_VGROUP_MASK = (1 << 3),
MOD_WVG_PROXIMITY_INVERT_FALLOFF = (1 << 4),
MOD_WVG_PROXIMITY_WEIGHTS_NORMALIZE = (1 << 3),
MOD_WVG_PROXIMITY_WEIGHTS_NORMALIZE = (1 << 5),
};
/* Defines common to all WeightVG modifiers. */