Cleanup: SubsurfaceScatteringNode is a subclass of BsdfNode, no need to set the value again.

This commit is contained in:
Thomas Dinges 2015-12-25 11:57:37 +01:00
parent be303589bc
commit 83addc0a1d
1 changed files with 0 additions and 1 deletions

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@ -355,7 +355,6 @@ public:
SHADER_NODE_CLASS(SubsurfaceScatteringNode)
bool has_surface_bssrdf() { return true; }
bool has_bssrdf_bump();
bool has_spatial_varying() { return true; }
static ShaderEnum falloff_enum;
};