Fix: incorrect field dependencies in the raycast node
This does not change the result when evaluating the node. Differential Revision: https://developer.blender.org/D16325
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@ -41,16 +41,16 @@ static void node_declare(NodeDeclarationBuilder &b)
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.subtype(PROP_DISTANCE)
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.supports_field();
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b.add_output<decl::Bool>(N_("Is Hit")).dependent_field();
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b.add_output<decl::Vector>(N_("Hit Position")).dependent_field();
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b.add_output<decl::Vector>(N_("Hit Normal")).dependent_field();
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b.add_output<decl::Float>(N_("Hit Distance")).dependent_field();
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b.add_output<decl::Bool>(N_("Is Hit")).dependent_field({6, 7, 8});
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b.add_output<decl::Vector>(N_("Hit Position")).dependent_field({6, 7, 8});
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b.add_output<decl::Vector>(N_("Hit Normal")).dependent_field({6, 7, 8});
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b.add_output<decl::Float>(N_("Hit Distance")).dependent_field({6, 7, 8});
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b.add_output<decl::Vector>(N_("Attribute")).dependent_field({1, 2, 3, 4, 5, 6});
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b.add_output<decl::Float>(N_("Attribute"), "Attribute_001").dependent_field({1, 2, 3, 4, 5, 6});
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b.add_output<decl::Color>(N_("Attribute"), "Attribute_002").dependent_field({1, 2, 3, 4, 5, 6});
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b.add_output<decl::Bool>(N_("Attribute"), "Attribute_003").dependent_field({1, 2, 3, 4, 5, 6});
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b.add_output<decl::Int>(N_("Attribute"), "Attribute_004").dependent_field({1, 2, 3, 4, 5, 6});
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b.add_output<decl::Vector>(N_("Attribute")).dependent_field({6, 7, 8});
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b.add_output<decl::Float>(N_("Attribute"), "Attribute_001").dependent_field({6, 7, 8});
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b.add_output<decl::Color>(N_("Attribute"), "Attribute_002").dependent_field({6, 7, 8});
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b.add_output<decl::Bool>(N_("Attribute"), "Attribute_003").dependent_field({6, 7, 8});
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b.add_output<decl::Int>(N_("Attribute"), "Attribute_004").dependent_field({6, 7, 8});
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}
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static void node_layout(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr)
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