Merge branch 'blender-v3.4-release'

This commit is contained in:
Jacques Lucke 2022-11-15 12:11:12 +01:00
commit 84dce9c1fa
2 changed files with 11 additions and 0 deletions

View File

@ -27,6 +27,7 @@
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_node.h"
#include "BKE_node_tree_update.h"
#include "BKE_object.h"
#include "DEG_depsgraph.h"
@ -117,6 +118,11 @@ static void foreach_libblock_remap_callback_apply(ID *id_owner,
id_owner,
ID_RECALC_COPY_ON_WRITE | ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
}
if (GS(id_owner->name) == ID_NT) {
/* Make sure that the node tree is updated after a property in it changed. Ideally, we would
* know which nodes property was changed so that only this node is tagged. */
BKE_ntree_update_tag_all((bNodeTree *)id_owner);
}
}
/* Get the new_id pointer. When the mapping is violating never null we should use a NULL
* pointer otherwise the incorrect users are decreased and increased on the same instance. */

View File

@ -60,6 +60,7 @@
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "ED_node.h"
#include "ED_object.h"
#include "ED_outliner.h"
#include "ED_scene.h"
@ -2458,6 +2459,8 @@ static int outliner_delete_exec(bContext *C, wmOperator *op)
WM_msg_publish_rna_prop(mbus, &scene->id, view_layer, LayerObjects, active);
}
ED_node_tree_propagate_change(C, bmain, nullptr);
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
@ -2764,6 +2767,8 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
break;
}
ED_node_tree_propagate_change(C, bmain, nullptr);
/* wrong notifier still... */
WM_event_add_notifier(C, NC_ID | NA_EDITED, nullptr);