Cleanup: clang-format

This commit is contained in:
Campbell Barton 2021-06-29 20:13:24 +10:00
parent 203d405299
commit 855f7fee63
3 changed files with 6 additions and 4 deletions

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@ -77,7 +77,10 @@ ccl_device_inline void triangle_vertices(KernelGlobals *kg, int prim, float3 P[3
/* Triangle vertex locations and vertex normals */
ccl_device_inline void triangle_vertices_and_normals(KernelGlobals *kg, int prim, float3 P[3], float3 N[3])
ccl_device_inline void triangle_vertices_and_normals(KernelGlobals *kg,
int prim,
float3 P[3],
float3 N[3])
{
const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, prim);
P[0] = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex.w + 0));

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@ -1923,8 +1923,8 @@ static int multires_subdivide_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
const eMultiresSubdivideModeType subdivide_mode = (eMultiresSubdivideModeType)(RNA_enum_get(
op->ptr, "mode"));
const eMultiresSubdivideModeType subdivide_mode = (eMultiresSubdivideModeType)(
RNA_enum_get(op->ptr, "mode"));
multiresModifier_subdivide(object, mmd, subdivide_mode);
ED_object_iter_other(

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@ -35,7 +35,6 @@
extern "C" char datatoc_gpu_shader_colorspace_lib_glsl[];
using namespace blender;
using namespace blender::gpu;