Fix Cycles assert in viewport after recent change
Create display early on, so that ready_to_reset() passes assert test for use for display actually configured.
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@ -657,6 +657,8 @@ void BlenderSession::synchronize(BL::Depsgraph &b_depsgraph_)
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if (!b_v3d)
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return;
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ensure_display_driver_if_needed();
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/* on session/scene parameter changes, we recreate session entirely */
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const SessionParams session_params = BlenderSync::get_session_params(
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b_engine, b_userpref, b_scene, background);
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@ -719,8 +721,6 @@ void BlenderSession::synchronize(BL::Depsgraph &b_depsgraph_)
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/* unlock */
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session->scene->mutex.unlock();
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ensure_display_driver_if_needed();
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/* Start rendering thread, if it's not running already. Do this
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* after all scene data has been synced at least once. */
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session->start();
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