Fix crash HD Graphics 4000 Series On Windows

There was an workaround implemented for specific the Intel HD Graphics
4000 GPU on Windows platform. Other GPU from the same series also need
this workaround.

We will enable the workaround for specific drivers.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5239
This commit is contained in:
Jeroen Bakker 2019-07-15 08:21:26 +02:00
parent 8fa50b522a
commit 872025c4e5
Notes: blender-bot 2023-02-14 01:51:38 +01:00
Referenced by issue #66809, Blender Release Candidate Crash
1 changed files with 7 additions and 1 deletions

View File

@ -378,7 +378,13 @@ void gpu_extensions_init(void)
GG.dfdyfactors[1] = 1.0;
}
if (strstr(renderer, "HD Graphics 4000")) {
if (strstr(version, "Build 10.18.10.3574") ||
strstr(version, "Build 10.18.10.4252") ||
strstr(version, "Build 10.18.10.4358") ||
strstr(version, "Build 10.18.10.5069") ||
strstr(version, "Build 10.18.14.4264") ||
strstr(version, "Build 10.18.14.4432") ||
strstr(version, "Build 10.18.14.5067")) {
GG.context_local_shaders_workaround = true;
}
}