OpenGL: remove some unused legacy matrix calls

Part of T49450
This commit is contained in:
Mike Erwin 2016-10-15 19:08:19 -04:00
parent 3996fbc564
commit 878938f203
1 changed files with 0 additions and 11 deletions

View File

@ -1100,9 +1100,6 @@ void UI_view2d_view_ortho(View2D *v2d)
/* set matrix on all appropriate axes */
wmOrtho2(curmasked.xmin, curmasked.xmax, curmasked.ymin, curmasked.ymax);
/* XXX is this necessary? */
glLoadIdentity();
}
/**
@ -1130,9 +1127,6 @@ void UI_view2d_view_orthoSpecial(ARegion *ar, View2D *v2d, const bool xaxis)
wmOrtho2(curmasked.xmin - xofs, curmasked.xmax - xofs, -yofs, ar->winy - yofs);
else
wmOrtho2(-xofs, ar->winx - xofs, curmasked.ymin - yofs, curmasked.ymax - yofs);
/* XXX is this necessary? */
glLoadIdentity();
}
@ -2424,11 +2418,6 @@ void UI_view2d_text_cache_draw(ARegion *ar)
BLI_memarena_free(g_v2d_strings_arena);
g_v2d_strings_arena = NULL;
}
// glMatrixMode(GL_PROJECTION);
// glPopMatrix();
// glMatrixMode(GL_MODELVIEW);
// glPopMatrix();
}