Cleanup: warnings
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0287b39468
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87b3e62b3d
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@ -738,8 +738,8 @@ static void set_height_normalize_factor(struct Ocean *oc)
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for (i = 0; i < oc->_M; ++i) {
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for (j = 0; j < oc->_N; ++j) {
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if (max_h < fabsf(oc->_disp_y[i * oc->_N + j])) {
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max_h = fabsf(oc->_disp_y[i * oc->_N + j]);
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if (max_h < fabs(oc->_disp_y[i * oc->_N + j])) {
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max_h = fabs(oc->_disp_y[i * oc->_N + j]);
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}
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}
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}
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@ -1589,8 +1589,8 @@ unsigned int ED_view3d_backbuf_sample_rect(
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/* get x,y pixel coords from the offset
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* (manhatten distance in keeping with other screen-based selection) */
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*r_dist = (float)(
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abs(((tbuf - buf->rect) % size) - (size / 2)) +
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abs(((tbuf - buf->rect) / size) - (size / 2)));
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abs(((int)(tbuf - buf->rect) % size) - (size / 2)) +
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abs(((int)(tbuf - buf->rect) / size) - (size / 2)));
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/* indices start at 1 here */
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index = (*tbuf - min) + 1;
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@ -31,6 +31,7 @@
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#include <string.h>
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#include <math.h>
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#include <limits.h>
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#include "DNA_anim_types.h"
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#include "DNA_brush_types.h"
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@ -3755,13 +3756,14 @@ static void createTransActionData(bContext *C, TransInfo *t)
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}
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else {
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bGPDframe *gpf_iter;
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float min = FLT_MAX;
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int min = INT_MAX;
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for (gpf_iter = gpl->frames.first; gpf_iter; gpf_iter = gpf->next) {
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if (gpf_iter->flag & GP_FRAME_SELECT) {
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if (FrameOnMouseSide(t->frame_side, (float)gpf_iter->framenum, cfra)) {
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float val = fabsf(gpf->framenum - gpf_iter->framenum);
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if (val < min)
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int val = abs(gpf->framenum - gpf_iter->framenum);
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if (val < min) {
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min = val;
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}
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}
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}
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}
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@ -3781,13 +3783,14 @@ static void createTransActionData(bContext *C, TransInfo *t)
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}
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else {
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MaskLayerShape *masklay_iter;
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float min = FLT_MAX;
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int min = INT_MAX;
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for (masklay_iter = masklay->splines_shapes.first; masklay_iter; masklay_iter = masklay_iter->next) {
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if (masklay_iter->flag & MASK_SHAPE_SELECT) {
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if (FrameOnMouseSide(t->frame_side, (float)masklay_iter->frame, cfra)) {
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float val = fabsf(masklay_shape->frame - masklay_iter->frame);
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if (val < min)
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int val = abs(masklay_shape->frame - masklay_iter->frame);
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if (val < min) {
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min = val;
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}
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}
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}
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}
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@ -3672,7 +3672,7 @@ void CcdPhysicsEnvironment::SetupObjectConstraints(KX_GameObject *obj_src, KX_Ga
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break;
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}
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for (dof; dof < dof_max; dof++) {
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for (; dof < dof_max; dof++) {
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if (dat->flag & dofbit) {
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phys_env->SetConstraintParam(constraintId, dof, dat->minLimit[dof], dat->maxLimit[dof]);
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}
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