Cleanup: remove redundant NULL checks

This commit is contained in:
Campbell Barton 2021-03-21 14:00:21 +11:00
parent bf13a4d3ff
commit 87b6283918
2 changed files with 2 additions and 2 deletions

View File

@ -1012,7 +1012,7 @@ static void gpencil_brush_clone_add(bContext *C, tGP_BrushEditData *gso)
bGPDlayer *gpl = NULL;
/* Try to use original layer. */
if (gps->runtime.tmp_layerinfo != NULL) {
if (gps->runtime.tmp_layerinfo[0] != '\0') {
gpl = BKE_gpencil_layer_named_get(gpd, gps->runtime.tmp_layerinfo);
}

View File

@ -105,7 +105,7 @@ static void seq_add_generic_update(Scene *scene, ListBase *seqbase, Sequence *se
static void seq_add_set_name(Sequence *seq, SeqLoadData *load_data)
{
if (load_data->name != NULL && load_data->name[0] != '\0') {
if (load_data->name[0] != '\0') {
BLI_strncpy(seq->name + 2, load_data->name, sizeof(seq->name) - 2);
}
else {