Cleanup: make format

This commit is contained in:
Brecht Van Lommel 2023-01-05 19:42:16 +01:00
parent 084b52bcd8
commit 87f7b630b5
5 changed files with 18 additions and 13 deletions

View File

@ -30,7 +30,10 @@ int blender_device_threads(BL::Scene &b_scene)
return 0;
}
DeviceInfo blender_device_info(BL::Preferences &b_preferences, BL::Scene &b_scene, bool background, bool preview)
DeviceInfo blender_device_info(BL::Preferences &b_preferences,
BL::Scene &b_scene,
bool background,
bool preview)
{
PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");

View File

@ -866,7 +866,8 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine &b_engine,
/* Device */
params.threads = blender_device_threads(b_scene);
params.device = blender_device_info(b_preferences, b_scene, params.background, b_engine.is_preview());
params.device = blender_device_info(
b_preferences, b_scene, params.background, b_engine.is_preview());
/* samples */
int samples = get_int(cscene, "samples");

View File

@ -71,9 +71,9 @@ class DeviceInfo {
string description;
string id; /* used for user preferences, should stay fixed with changing hardware config */
int num;
bool display_device; /* GPU is used as a display device. */
bool has_nanovdb; /* Support NanoVDB volumes. */
bool has_light_tree; /* Support light tree. */
bool display_device; /* GPU is used as a display device. */
bool has_nanovdb; /* Support NanoVDB volumes. */
bool has_light_tree; /* Support light tree. */
bool has_osl; /* Support Open Shading Language. */
bool has_guiding; /* Support path guiding. */
bool has_profiling; /* Supports runtime collection of profiling info. */

View File

@ -469,7 +469,8 @@ void MetalDevice::compile_and_load(int device_id, MetalPipelineType pso_type)
[options release];
bool blocking_pso_build = (getenv("CYCLES_METAL_PROFILING") || MetalDeviceKernels::is_benchmark_warmup());
bool blocking_pso_build = (getenv("CYCLES_METAL_PROFILING") ||
MetalDeviceKernels::is_benchmark_warmup());
if (blocking_pso_build) {
MetalDeviceKernels::wait_for_all();
starttime = 0.0;

View File

@ -124,7 +124,7 @@ DeviceShaderCache g_shaderCache[MAX_POSSIBLE_GPUS_ON_SYSTEM];
ShaderCache *get_shader_cache(id<MTLDevice> mtlDevice)
{
for (int i=0; i<g_shaderCacheCount; i++) {
for (int i = 0; i < g_shaderCacheCount; i++) {
if (g_shaderCache[i].first == mtlDevice) {
return g_shaderCache[i].second.get();
}
@ -353,7 +353,7 @@ MetalKernelPipeline *ShaderCache::get_best_pipeline(DeviceKernel kernel, const M
device->kernel_features & KERNEL_FEATURE_OBJECT_MOTION;
MetalKernelPipeline *best_pipeline = nullptr;
while(!best_pipeline) {
while (!best_pipeline) {
{
thread_scoped_lock lock(cache_mutex);
for (auto &pipeline : pipelines[kernel]) {
@ -366,7 +366,7 @@ MetalKernelPipeline *ShaderCache::get_best_pipeline(DeviceKernel kernel, const M
bool pipeline_metalrt_hair_thick = pipeline->metalrt_features & KERNEL_FEATURE_HAIR_THICK;
bool pipeline_metalrt_pointcloud = pipeline->metalrt_features & KERNEL_FEATURE_POINTCLOUD;
bool pipeline_metalrt_motion = use_metalrt &&
pipeline->metalrt_features & KERNEL_FEATURE_OBJECT_MOTION;
pipeline->metalrt_features & KERNEL_FEATURE_OBJECT_MOTION;
if (pipeline->use_metalrt != use_metalrt || pipeline_metalrt_hair != device_metalrt_hair ||
pipeline_metalrt_hair_thick != device_metalrt_hair_thick ||
@ -824,7 +824,7 @@ bool MetalDeviceKernels::load(MetalDevice *device, MetalPipelineType pso_type)
void MetalDeviceKernels::wait_for_all()
{
for (int i=0; i<g_shaderCacheCount; i++) {
for (int i = 0; i < g_shaderCacheCount; i++) {
g_shaderCache[i].second->wait_for_all();
}
}
@ -833,7 +833,7 @@ bool MetalDeviceKernels::any_specialization_happening_now()
{
/* Return true if any ShaderCaches have ongoing specialization requests (typically there will be
* only 1). */
for (int i=0; i<g_shaderCacheCount; i++) {
for (int i = 0; i < g_shaderCacheCount; i++) {
if (g_shaderCache[i].second->incomplete_specialization_requests > 0) {
return true;
}
@ -868,8 +868,8 @@ const MetalKernelPipeline *MetalDeviceKernels::get_best_pipeline(const MetalDevi
bool MetalDeviceKernels::is_benchmark_warmup()
{
NSArray *args = [[NSProcessInfo processInfo] arguments];
for (int i = 0; i<args.count; i++) {
if (const char* arg = [[args objectAtIndex:i] cStringUsingEncoding:NSASCIIStringEncoding]) {
for (int i = 0; i < args.count; i++) {
if (const char *arg = [[args objectAtIndex:i] cStringUsingEncoding:NSASCIIStringEncoding]) {
if (!strcmp(arg, "--warm-up")) {
return true;
}