Clang-Tidy: Enable readability-redundant-string-cstr
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@ -24,7 +24,6 @@ Checks: >
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-readability-redundant-string-init,
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-readability-redundant-member-init,
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-readability-const-return-type,
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-readability-redundant-string-cstr,
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-readability-static-accessed-through-instance,
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-readability-redundant-declaration,
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-readability-qualified-auto,
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@ -46,17 +46,17 @@ Path::Path()
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void Path::setRootDir(const string &iRootDir)
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{
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_ProjectDir = iRootDir + string(DIR_SEP.c_str()) + "freestyle";
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_ProjectDir = iRootDir + string(DIR_SEP) + "freestyle";
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_ModelsPath = "";
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_PatternsPath = _ProjectDir + string(DIR_SEP.c_str()) + "data" + string(DIR_SEP.c_str()) +
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"textures" + string(DIR_SEP.c_str()) + "variation_patterns" +
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string(DIR_SEP.c_str());
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_BrushesPath = _ProjectDir + string(DIR_SEP.c_str()) + "data" + string(DIR_SEP.c_str()) +
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"textures" + string(DIR_SEP.c_str()) + "brushes" + string(DIR_SEP.c_str());
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_EnvMapDir = _ProjectDir + string(DIR_SEP.c_str()) + "data" + string(DIR_SEP.c_str()) +
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"env_map" + string(DIR_SEP.c_str());
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_MapsDir = _ProjectDir + string(DIR_SEP.c_str()) + "data" + string(DIR_SEP.c_str()) + "maps" +
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string(DIR_SEP.c_str());
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_PatternsPath = _ProjectDir + string(DIR_SEP) + "data" + string(DIR_SEP) +
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"textures" + string(DIR_SEP) + "variation_patterns" +
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string(DIR_SEP);
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_BrushesPath = _ProjectDir + string(DIR_SEP) + "data" + string(DIR_SEP) +
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"textures" + string(DIR_SEP) + "brushes" + string(DIR_SEP);
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_EnvMapDir = _ProjectDir + string(DIR_SEP) + "data" + string(DIR_SEP) +
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"env_map" + string(DIR_SEP);
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_MapsDir = _ProjectDir + string(DIR_SEP) + "data" + string(DIR_SEP) + "maps" +
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string(DIR_SEP);
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}
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void Path::setHomeDir(const string &iHomeDir)
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@ -74,7 +74,7 @@ namespace Freestyle {
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Controller::Controller()
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{
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const string sep(Config::DIR_SEP.c_str());
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const string sep(Config::DIR_SEP);
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#if 0
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const string filename = Config::Path::getInstance()->getHomeDir() + sep + Config::OPTIONS_DIR +
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sep + Config::OPTIONS_CURRENT_DIRS_FILE;
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@ -64,7 +64,7 @@ void ABCNurbsWriter::create_alembic_objects(const HierarchyContext *context)
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std::string patch_name = patch_name_stream.str();
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CLOG_INFO(&LOG, 2, "exporting %s/%s", abc_parent_path, patch_name.c_str());
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ONuPatch nurbs(abc_parent, patch_name.c_str(), timesample_index_);
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ONuPatch nurbs(abc_parent, patch_name, timesample_index_);
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abc_nurbs_.push_back(nurbs);
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abc_nurbs_schemas_.push_back(nurbs.getSchema());
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}
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@ -104,7 +104,7 @@ static void assign_materials(Main *bmain,
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for (; it != mat_index_map.end(); ++it) {
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std::string mat_name = it->first;
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mat_iter = mat_map.find(mat_name.c_str());
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mat_iter = mat_map.find(mat_name);
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Material *assigned_mat;
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