UI: Do not shade alpha when blending colors
UI_GetThemeColorBlendShade4fv incorrectly changing alpha by the amount of the shading offset. See D9944 for more details. Differential Revision: https://developer.blender.org/D9944 Reviewed by Hans Goudey
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@ -1340,7 +1340,8 @@ void UI_GetThemeColorBlendShade4fv(int colorid1, int colorid2, float fac, int of
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CLAMP(g, 0, 255);
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b = offset + floorf((1.0f - fac) * cp1[2] + fac * cp2[2]);
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CLAMP(b, 0, 255);
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a = offset + floorf((1.0f - fac) * cp1[3] + fac * cp2[3]);
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a = floorf((1.0f - fac) * cp1[3] + fac * cp2[3]); /* No shading offset. */
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CLAMP(a, 0, 255);
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col[0] = ((float)r) / 255.0f;
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