Cleanup: redundant check for hidden edge
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@ -3767,13 +3767,11 @@ static void mesh_batch_cache_create_overlay_ledge_buffers(
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BMesh *bm = rdata->edit_bmesh->bm;
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for (uint i = 0; i < ledge_len; i++) {
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const BMEdge *eed = BM_edge_at_index(bm, rdata->loose_edges[i]);
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if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
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add_overlay_loose_edge(
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rdata, vbo_pos, vbo_nor, vbo_data,
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attr_id.pos, attr_id.vnor, attr_id.data,
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eed, vbo_len_used);
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vbo_len_used += 2;
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}
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add_overlay_loose_edge(
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rdata, vbo_pos, vbo_nor, vbo_data,
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attr_id.pos, attr_id.vnor, attr_id.data,
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eed, vbo_len_used);
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vbo_len_used += 2;
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}
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}
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}
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