Expose Transparency BSDF for Eevee UI
This commit is contained in:
parent
2dad2aa9b7
commit
8ab6e8aad6
|
@ -264,7 +264,7 @@ shader_node_categories = [
|
|||
NodeItem("ShaderNodeBsdfDiffuse", poll=object_eevee_cycles_shader_nodes_poll),
|
||||
NodeItem("ShaderNodeBsdfPrincipled", poll=object_eevee_cycles_shader_nodes_poll),
|
||||
NodeItem("ShaderNodeBsdfGlossy", poll=object_eevee_cycles_shader_nodes_poll),
|
||||
NodeItem("ShaderNodeBsdfTransparent", poll=object_cycles_shader_nodes_poll),
|
||||
NodeItem("ShaderNodeBsdfTransparent", poll=object_eevee_cycles_shader_nodes_poll),
|
||||
NodeItem("ShaderNodeBsdfRefraction", poll=object_eevee_cycles_shader_nodes_poll),
|
||||
NodeItem("ShaderNodeBsdfGlass", poll=object_eevee_cycles_shader_nodes_poll),
|
||||
NodeItem("ShaderNodeBsdfTranslucent", poll=object_cycles_shader_nodes_poll),
|
||||
|
|
Loading…
Reference in New Issue