Fix compiler error in the normal and tangent computation
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93e0559f54
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8af16fd087
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@ -86,14 +86,11 @@ static void interpolate_to_evaluated(const int order,
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if (src.size() == 1) {
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switch (order) {
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case 1:
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dst.first() = float3(0.0f, 0.0f, 1.0f);
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break;
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case 2:
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dst.first() = float3(1.0f, 0.0f, 0.0f);
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case 0:
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dst.first() = src.first();
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break;
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default:
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dst.first() = src.first();
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dst.first() = T(0);
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break;
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}
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return;
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@ -204,6 +201,11 @@ void calculate_tangents(const Span<float3> positions,
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const int resolution,
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MutableSpan<float3> evaluated_tangents)
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{
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if (evaluated_tangents.size() == 1) {
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evaluated_tangents[0] = float3(0.0f, 0.0f, 1.0f);
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return;
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}
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interpolate_to_evaluated(
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1,
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positions,
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@ -225,6 +227,11 @@ void calculate_normals(const Span<float3> positions,
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const Span<float3> evaluated_tangents,
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MutableSpan<float3> evaluated_normals)
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{
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if (evaluated_normals.size() == 1) {
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evaluated_normals[0] = float3(1.0f, 0.0f, 0.0f);
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return;
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}
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/* Compute the second derivative (r'') of the control points, evaluated at t = 0. */
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interpolate_to_evaluated(
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2,
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