Cleanup: Remove blender namespace from Map.
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36427a8d03
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@ -66,7 +66,7 @@ void MetaData::replaceHashNeutralCryptomatteKeys(const blender::StringRef layer_
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void MetaData::addToRenderResult(RenderResult *render_result) const
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{
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for (blender::Map<std::string, std::string>::Item entry : entries_.items()) {
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for (Map<std::string, std::string>::Item entry : entries_.items()) {
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BKE_render_result_stamp_data(render_result, entry.key.c_str(), entry.value.c_str());
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}
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}
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@ -43,7 +43,7 @@ constexpr blender::StringRef META_DATA_KEY_CRYPTOMATTE_NAME("cryptomatte/{hash}/
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class MetaData {
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private:
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blender::Map<std::string, std::string> entries_;
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Map<std::string, std::string> entries_;
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void addCryptomatteEntry(const blender::StringRef layer_name,
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const blender::StringRefNull key,
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const blender::StringRef value);
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@ -69,7 +69,7 @@ void NodeOperationBuilder::convertToOperations(ExecutionSystem *system)
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* so multiple operations can use the same node input.
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*/
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blender::MultiValueMap<NodeInput *, NodeOperationInput *> inverse_input_map;
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for (blender::Map<NodeOperationInput *, NodeInput *>::MutableItem item : m_input_map.items()) {
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for (Map<NodeOperationInput *, NodeInput *>::MutableItem item : m_input_map.items()) {
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inverse_input_map.add(item.value, item.key);
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}
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@ -73,9 +73,9 @@ class NodeOperationBuilder {
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Vector<ExecutionGroup *> m_groups;
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/** Maps operation inputs to node inputs */
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blender::Map<NodeOperationInput *, NodeInput *> m_input_map;
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Map<NodeOperationInput *, NodeInput *> m_input_map;
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/** Maps node outputs to operation outputs */
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blender::Map<NodeOutput *, NodeOperationOutput *> m_output_map;
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Map<NodeOutput *, NodeOperationOutput *> m_output_map;
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Node *m_current_node;
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