VSE UI: Cleanup scene panel style

- Make properties alligned
 - Add decorate to volume
 - Add heading to Grease Pencil and Transparent

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D10663
This commit is contained in:
Peter Fog 2021-03-20 01:29:08 +01:00 committed by Richard Antalik
parent 3d9ee83d88
commit 8b3f5f755e
1 changed files with 18 additions and 18 deletions

View File

@ -1425,36 +1425,36 @@ class SEQUENCER_PT_scene(SequencerButtonsPanel, Panel):
return (strip.type == 'SCENE')
def draw(self, context):
strip = act_strip(context)
scene = strip.scene
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
strip = act_strip(context)
layout.active = not strip.mute
layout.template_ID(strip, "scene")
scene = strip.scene
layout.prop(strip, "scene_input")
if scene:
layout.prop(scene, "audio_volume", text="Volume")
layout.template_ID(strip, "scene", text="Scene")
layout.prop(strip, "scene_input", text="Input")
if strip.scene_input == 'CAMERA':
layout.alignment = 'RIGHT'
sub = layout.column(align=True)
split = sub.split(factor=0.5, align=True)
layout.template_ID(strip, "scene_camera", text="Camera")
if scene:
# Build a manual split layout as a hack to get proper alignment with the rest of the buttons.
sub = layout.row(align=True)
sub.use_property_decorate = True
split = sub.split(factor=0.4, align=True)
split.alignment = 'RIGHT'
split.label(text="Camera")
split.template_ID(strip, "scene_camera")
layout.prop(strip, "use_grease_pencil", text="Show Grease Pencil")
split.label(text="Volume")
split.prop(scene, "audio_volume", text="")
sub.use_property_decorate = False
if strip.scene_input == 'CAMERA':
layout = layout.column(heading="Show")
layout.prop(strip, "use_grease_pencil", text="Grease Pencil")
if scene:
# Warning, this is not a good convention to follow.
# Expose here because setting the alpha from the 'Render' menu is very inconvenient.
# layout.label(text="Preview")
layout.prop(scene.render, "film_transparent")