Fix object origin transform with vertex snapping
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Notes:
blender-bot
2023-02-14 11:29:52 +01:00
Referenced by issue #69110, Pivot point "affect only: Origin" and Snap
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@ -1241,7 +1241,11 @@ static void TargetSnapClosest(TransInfo *t)
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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TransData *td = tc->data;
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for (td = tc->data, i = 0; i < tc->data_len && td->flag & TD_SELECTED; i++, td++) {
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struct BoundBox *bb = BKE_object_boundbox_get(td->ob);
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const BoundBox *bb = NULL;
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if ((t->flag & T_OBJECT_DATA_IN_OBJECT_MODE) == 0) {
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bb = BKE_object_boundbox_get(td->ob);
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}
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/* use boundbox if possible */
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if (bb) {
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