Merge branch 'blender-v2.91-release'
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commit
8b8328fbfc
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@ -171,7 +171,7 @@ static bool ui_mouse_motion_keynav_test(struct uiKeyNavLock *keynav, const wmEve
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/* pixels to move the cursor to get out of keyboard navigation */
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#define BUTTON_KEYNAV_PX_LIMIT 8
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#define MENU_TOWARDS_MARGIN 20 /* margin in pixels */
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#define MENU_TOWARDS_MARGIN 20 /* margin in pixels */
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#define MENU_TOWARDS_WIGGLE_ROOM 64 /* tolerance in pixels */
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/* drag-lock distance threshold in pixels */
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#define BUTTON_DRAGLOCK_THRESH 3
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@ -818,21 +818,25 @@ static void ui_apply_but_undo(uiBut *but)
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{
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if (but->flag & UI_BUT_UNDO) {
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const char *str = NULL;
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size_t str_len_clip = SIZE_MAX - 1;
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bool skip_undo = false;
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/* define which string to use for undo */
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if (but->type == UI_BTYPE_MENU) {
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str = but->drawstr;
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str_len_clip = ui_but_drawstr_len_without_sep_char(but);
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}
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else if (but->drawstr[0]) {
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str = but->drawstr;
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str_len_clip = ui_but_drawstr_len_without_sep_char(but);
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}
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else {
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str = but->tip;
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str_len_clip = ui_but_tip_len_only_first_line(but);
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}
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/* fallback, else we don't get an undo! */
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if (str == NULL || str[0] == '\0') {
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if (str == NULL || str[0] == '\0' || str_len_clip == 0) {
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str = "Unknown Action";
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}
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@ -869,7 +873,7 @@ static void ui_apply_but_undo(uiBut *but)
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/* delayed, after all other funcs run, popups are closed, etc */
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uiAfterFunc *after = ui_afterfunc_new();
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BLI_strncpy(after->undostr, str, sizeof(after->undostr));
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BLI_strncpy(after->undostr, str, min_zz(str_len_clip + 1, sizeof(after->undostr)));
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}
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}
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@ -1089,6 +1089,9 @@ uiBut *ui_list_find_mouse_over_ex(struct ARegion *region, int x, int y) ATTR_WAR
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bool ui_but_contains_password(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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size_t ui_but_drawstr_len_without_sep_char(const uiBut *but);
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size_t ui_but_tip_len_only_first_line(const uiBut *but);
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uiBut *ui_but_prev(uiBut *but) ATTR_WARN_UNUSED_RESULT;
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uiBut *ui_but_next(uiBut *but) ATTR_WARN_UNUSED_RESULT;
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uiBut *ui_but_first(uiBlock *block) ATTR_WARN_UNUSED_RESULT;
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@ -446,6 +446,32 @@ bool ui_but_contains_password(const uiBut *but)
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Button (#uiBut) Text
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* \{ */
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size_t ui_but_drawstr_len_without_sep_char(const uiBut *but)
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{
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if (but->flag & UI_BUT_HAS_SEP_CHAR) {
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const char *str_sep = strrchr(but->drawstr, UI_SEP_CHAR);
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if (str_sep != NULL) {
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return (str_sep - but->drawstr);
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}
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}
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return strlen(but->drawstr);
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}
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size_t ui_but_tip_len_only_first_line(const uiBut *but)
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{
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const char *str_sep = strchr(but->tip, '\n');
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if (str_sep != NULL) {
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return (str_sep - but->tip);
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}
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return strlen(but->tip);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Block (#uiBlock) State
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* \{ */
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