UI: overlay panel minor tweak
Move face-orientation to less prominent location since its more of a debugging option.
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@ -4066,11 +4066,11 @@ class VIEW3D_PT_overlay_geometry(Panel):
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col = layout.column(align=True)
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split = col.split()
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sub = split.column(align=True)
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sub.prop(overlay, "show_face_orientation")
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sub.prop(overlay, "show_backface_culling")
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sub = split.column(align=True)
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#sub.prop(overlay, "show_onion_skins")
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sub.prop(overlay, "show_backface_culling")
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sub.prop(overlay, "show_face_orientation")
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class VIEW3D_PT_overlay_motion_tracking(Panel):
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