Cleanup: redundant struct declarations
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1534da457e
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@ -40,7 +40,6 @@ struct MDeformVert;
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struct Main;
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struct Nurb;
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struct Object;
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struct Path;
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struct TextBox;
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struct rctf;
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@ -27,7 +27,6 @@
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struct ARegion;
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struct bContext;
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struct View3D;
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struct wmOperator;
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struct wmOperatorType;
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void WM_OT_gpencil_import_svg(struct wmOperatorType *ot);
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@ -19,7 +19,6 @@
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#include "BLI_vector.hh"
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struct uiBlock;
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struct rcti;
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struct bContext;
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struct ARegion;
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@ -543,7 +543,6 @@ LineartBoundingArea *MOD_lineart_get_bounding_area(LineartRenderBuffer *rb, doub
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struct bGPDlayer;
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struct bGPDframe;
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struct GpencilModifierData;
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void MOD_lineart_gpencil_generate(LineartRenderBuffer *rb,
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struct Depsgraph *depsgraph,
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@ -35,9 +35,6 @@
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#include "DNA_ID.h"
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#include "DNA_listBase.h"
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struct Object;
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struct Material;
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/* Notice that we need to have this file although no struct defines.
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* Edge flags and usage flags are used by with scene/object/gpencil modifier bits, and those values
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* needs to stay consistent throughout. */
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@ -23,7 +23,6 @@
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#pragma once
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struct ReportList;
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struct wmWindow;
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#include "gizmo/wm_gizmo_wmapi.h"
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