sculpt-dev: fix broken face set boundary automask mode
This commit is contained in:
parent
92bc610c36
commit
8c6a054e8e
|
@ -538,7 +538,7 @@ float SCULPT_automasking_factor_get(AutomaskingCache *automasking,
|
|||
}
|
||||
|
||||
if (automasking->settings.flags & BRUSH_AUTOMASKING_BOUNDARY_FACE_SETS) {
|
||||
if (!SCULPT_vertex_is_boundary(ss, vert, SCULPT_BOUNDARY_FACE_SET)) {
|
||||
if (SCULPT_vertex_is_boundary(ss, vert, SCULPT_BOUNDARY_FACE_SET)) {
|
||||
return 0.0f;
|
||||
}
|
||||
}
|
||||
|
@ -690,7 +690,7 @@ void SCULPT_boundary_automasking_init(Object *ob,
|
|||
}
|
||||
break;
|
||||
case AUTOMASK_INIT_BOUNDARY_FACE_SETS:
|
||||
if (!SCULPT_vertex_is_boundary(ss, vertex, SCULPT_BOUNDARY_FACE_SET)) {
|
||||
if (SCULPT_vertex_is_boundary(ss, vertex, SCULPT_BOUNDARY_FACE_SET)) {
|
||||
edge_distance[i] = 0;
|
||||
}
|
||||
break;
|
||||
|
|
Loading…
Reference in New Issue