Cleanup: Fix unused variable warning
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@ -375,7 +375,7 @@ static void node_shader_exec_curve_float(void *UNUSED(data),
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}
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}
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static void node_shader_init_curve_float(bNodeTree *ntree, bNode *node)
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static void node_shader_init_curve_float(bNodeTree *UNUSED(ntree), bNode *node)
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{
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node->storage = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
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}
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