Fix T71356: Motion Paths no longer update
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Notes:
blender-bot
2023-09-08 04:55:43 +02:00
Referenced by issue #71356, Motion Paths no longer update.
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@ -236,10 +236,8 @@ static void motionpath_get_global_framerange(ListBase *targets, int *r_sfra, int
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static int motionpath_get_prev_keyframe(MPathTarget *mpt, DLRBT_Tree *fcu_keys, int current_frame)
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{
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/* If the current frame is outside of the configured motion path range we ignore update of this
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* motion path by using invalid frame range where start frame is above the end frame. */
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if (current_frame <= mpt->mpath->start_frame) {
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return INT_MAX;
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return mpt->mpath->start_frame;
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}
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float current_frame_float = current_frame;
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@ -262,10 +260,8 @@ static int motionpath_get_prev_prev_keyframe(MPathTarget *mpt,
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static int motionpath_get_next_keyframe(MPathTarget *mpt, DLRBT_Tree *fcu_keys, int current_frame)
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{
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/* If the current frame is outside of the configured motion path range we ignore update of this
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* motion path by using invalid frame range where start frame is above the end frame. */
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if (current_frame >= mpt->mpath->end_frame) {
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return INT_MIN;
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return mpt->mpath->end_frame;
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}
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float current_frame_float = current_frame;
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@ -305,6 +301,15 @@ static void motionpath_calculate_update_range(MPathTarget *mpt,
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int *r_sfra,
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int *r_efra)
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{
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*r_sfra = INT_MAX;
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*r_efra = INT_MIN;
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/* If the current frame is outside of the configured motion path range we ignore update of this
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* motion path by using invalid frame range where start frame is above the end frame. */
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if (current_frame < mpt->mpath->start_frame || current_frame > mpt->mpath->end_frame) {
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return;
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}
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/* Similar to the case when there is only a single keyframe: need to update en entire range to
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* a constant value. */
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if (!motionpath_check_can_use_keyframe_range(mpt, adt, fcurve_list)) {
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@ -313,9 +318,6 @@ static void motionpath_calculate_update_range(MPathTarget *mpt,
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return;
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}
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*r_sfra = INT_MAX;
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*r_efra = INT_MIN;
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/* NOTE: Iterate over individual f-curves, and check their keyframes individually and pick a
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* widest range from them. This is because it's possible to have more narrow keyframe on a
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* channel which wasn't edited.
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