Cleanup: make functions for setting clone/stencil layer more consistent

This was missing in rBf1beb3b3f60be45854285935d6bfcedf839b317c.

Differential Revision: https://developer.blender.org/D14991
This commit is contained in:
Martijn Versteegh 2022-05-20 09:36:30 +02:00 committed by Jacques Lucke
parent af7502dd9b
commit 8e02b0d5d4
1 changed files with 8 additions and 2 deletions

View File

@ -2599,18 +2599,24 @@ void CustomData_set_layer_render_index(CustomData *data, int type, int n)
void CustomData_set_layer_clone_index(CustomData *data, int type, int n)
{
const int layer_index = data->typemap[type];
BLI_assert(customdata_typemap_is_valid(data));
for (int i = 0; i < data->totlayer; i++) {
if (data->layers[i].type == type) {
data->layers[i].active_clone = n - i;
data->layers[i].active_clone = n - layer_index;
}
}
}
void CustomData_set_layer_stencil_index(CustomData *data, int type, int n)
{
const int layer_index = data->typemap[type];
BLI_assert(customdata_typemap_is_valid(data));
for (int i = 0; i < data->totlayer; i++) {
if (data->layers[i].type == type) {
data->layers[i].active_mask = n - i;
data->layers[i].active_mask = n - layer_index;
}
}
}