Cleanup: Move and rename 'getViewVector' utility
This function is only being used by the constraint code.
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@ -722,8 +722,6 @@ bool calculateCenterActive(TransInfo *t, bool select_only, float r_center[3]);
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void calculatePropRatio(TransInfo *t);
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void getViewVector(const TransInfo *t, const float coord[3], float vec[3]);
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void transform_data_ext_rotate(TransData *td, float mat[3][3], bool use_drot);
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void freeCustomNormalArray(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data);
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@ -79,6 +79,17 @@ static void projection_matrix_calc(const TransInfo *t, float r_pmtx[3][3])
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mul_m3_m3m3(r_pmtx, t->spacemtx, mat);
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}
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static void view_vector_calc(const TransInfo *t, const float focus[3], float r_vec[3])
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{
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if (t->persp != RV3D_ORTHO) {
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sub_v3_v3v3(r_vec, t->viewinv[3], focus);
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}
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else {
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copy_v3_v3(r_vec, t->viewinv[2]);
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}
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normalize_v3(r_vec);
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}
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/* ************************** CONSTRAINTS ************************* */
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#define CONSTRAIN_EPSILON 0.0001f
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@ -218,14 +229,14 @@ static void axisProjection(const TransInfo *t,
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float norm_center[3];
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float plane[3];
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getViewVector(t, t_con_center, norm_center);
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view_vector_calc(t, t_con_center, norm_center);
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cross_v3_v3v3(plane, norm_center, axis);
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project_v3_v3v3(vec, in, plane);
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sub_v3_v3v3(vec, in, vec);
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add_v3_v3v3(v, vec, t_con_center);
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getViewVector(t, v, norm);
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view_vector_calc(t, v, norm);
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/* give arbitrary large value if projection is impossible */
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factor = dot_v3v3(axis, norm);
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@ -342,7 +353,7 @@ static bool isPlaneProjectionViewAligned(const TransInfo *t, const float plane[4
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{
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const float eps = 0.001f;
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float view_to_plane[3];
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getViewVector(t, t->center_global, view_to_plane);
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view_vector_calc(t, t->center_global, view_to_plane);
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float factor = dot_v3v3(plane, view_to_plane);
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return fabsf(factor) < eps;
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@ -353,7 +364,7 @@ static void planeProjection(const TransInfo *t, const float in[3], float out[3])
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float vec[3], factor, norm[3];
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add_v3_v3v3(vec, in, t->center_global);
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getViewVector(t, vec, norm);
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view_vector_calc(t, vec, norm);
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sub_v3_v3v3(vec, out, in);
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@ -64,19 +64,6 @@
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#include "transform_orientations.h"
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#include "transform_snap.h"
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/* ************************** Functions *************************** */
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void getViewVector(const TransInfo *t, const float coord[3], float vec[3])
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{
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if (t->persp != RV3D_ORTHO) {
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sub_v3_v3v3(vec, t->viewinv[3], coord);
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}
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else {
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copy_v3_v3(vec, t->viewinv[2]);
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}
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normalize_v3(vec);
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}
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/* ************************** GENERICS **************************** */
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void drawLine(TransInfo *t, const float center[3], const float dir[3], char axis, short options)
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