Cleanup: correct comment, unused var
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@ -402,7 +402,8 @@ static const float cosval[CIRCLE_RESOL] = {
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};
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/**
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* \param viewmat_local is typically the 'rv3d->viewmatob'.
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* \param viewmat_local_unit is typically the 'rv3d->viewmatob'
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* copied into a 3x3 matrix and normalized.
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*/
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static void draw_xyz_wire(const float viewmat_local_unit[3][3], const float c[3], float size, int axis)
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{
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@ -412,17 +413,15 @@ static void draw_xyz_wire(const float viewmat_local_unit[3][3], const float c[3]
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float v1[3] = {0.0f, 0.0f, 0.0f}, v2[3] = {0.0f, 0.0f, 0.0f};
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float dim = size * 0.1f;
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float dx[3], dy[3], dz[3];
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float dx[3], dy[3];
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dx[0] = dim; dx[1] = 0.0f; dx[2] = 0.0f;
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dy[0] = 0.0f; dy[1] = dim; dy[2] = 0.0f;
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dz[0] = 0.0f; dz[1] = 0.0f; dz[2] = dim;
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switch (axis) {
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case 0: /* x axis */
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line_type = GL_LINES;
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/* bottom left to top right */
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negate_v3_v3(v1, dx);
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sub_v3_v3(v1, dy);
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