UI: move orientation to the topbar
Move manipulator toggle to overlay popover.
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Notes:
blender-bot
2023-02-14 06:00:46 +01:00
Referenced by issue #55036, Tool System Todo
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@ -194,6 +194,10 @@ class TOPBAR_HT_lower_bar(Header):
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elif mode == 'PARTICLE':
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layout.popover_group(space_type='VIEW_3D', region_type='TOOLS', context=".particlemode", category="")
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# 3D View Options, tsk. maybe users aren't always using 3D view?
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scene = context.scene
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layout.prop(scene, "transform_orientation", text="", icon='MANIPUL')
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# Command Settings (redo)
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op = context.active_operator
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row = layout.row()
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@ -3600,6 +3600,8 @@ class VIEW3D_PT_overlay(Panel):
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col.active = display_all
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col.prop(overlay, "show_cursor")
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col.prop(view, "show_manipulator")
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col = layout.column()
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col.active = display_all
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col.prop(overlay, "show_outline_selected")
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@ -358,10 +358,13 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
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}
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else {
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/* Moved to popover and topbar. */
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#if 0
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/* Transform widget / manipulators */
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row = uiLayoutRow(layout, true);
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uiItemR(row, &v3dptr, "show_manipulator", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
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uiItemR(row, &sceneptr, "transform_orientation", 0, "", ICON_NONE);
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#endif
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}
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if (obedit == NULL && v3d->localvd == NULL) {
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