Depsgraph / Du[plication: Remove workaround flag from ID
Animation does no longer tag IDs as updated, so flag is not needed anymore.
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@ -364,10 +364,6 @@ static void make_duplis_frames(const DupliContext *ctx)
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/* duplicate over the required range */
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if (ob->transflag & OB_DUPLINOSPEED) enable_cu_speed = 0;
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/* special flag to avoid setting recalc flags to notify the depsgraph of
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* updates, as this is not a permanent change to the object */
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ob->id.tag |= LIB_TAG_ANIM_NO_RECALC;
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for (scene->r.cfra = ob->dupsta; scene->r.cfra <= dupend; scene->r.cfra++) {
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int ok = 1;
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