Cleanup: Remove unused variables.

This commit is contained in:
Thomas Dinges 2014-05-02 01:26:13 +02:00
parent f61e885706
commit 9270aa9278
1 changed files with 1 additions and 2 deletions

View File

@ -149,7 +149,6 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
size_t num_lights = scene->lights.size();
size_t num_background_lights = 0;
size_t num_triangles = 0;
size_t num_curve_segments = 0;
foreach(Object *object, scene->objects) {
Mesh *mesh = object->mesh;
@ -184,7 +183,7 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
}
}
size_t num_distribution = num_triangles + num_curve_segments;
size_t num_distribution = num_triangles;
num_distribution += num_lights;
/* emission area */