Fix T46762: UV transfer Object transform crash.
Own very stupid mistake this time... :|
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Notes:
blender-bot
2023-02-14 08:26:28 +01:00
Referenced by issue #46762, UV transfer Object transform crash
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@ -1438,7 +1438,9 @@ void BKE_mesh_remap_calc_loops_from_dm(
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if (mode == MREMAP_MODE_LOOP_NEAREST_POLYNOR) {
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copy_v3_v3(pnor_dst, poly_nors_dst[pidx_dst]);
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BLI_space_transform_apply_normal(space_transform, pnor_dst);
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if (space_transform) {
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BLI_space_transform_apply_normal(space_transform, pnor_dst);
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}
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}
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if ((size_t)mp_dst->totloop > islands_res_buff_size) {
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@ -1473,7 +1475,9 @@ void BKE_mesh_remap_calc_loops_from_dm(
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if (mode == MREMAP_MODE_LOOP_NEAREST_LOOPNOR) {
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copy_v3_v3(tmp_no, loop_nors_dst[plidx_dst + mp_dst->loopstart]);
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BLI_space_transform_apply_normal(space_transform, tmp_no);
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if (space_transform) {
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BLI_space_transform_apply_normal(space_transform, tmp_no);
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}
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nor_dst = &tmp_no;
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nors_src = loop_nors_src;
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vert_to_refelem_map_src = vert_to_loop_map_src;
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