Cleanup: remove unnecessary bmesh operator comments
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@ -3025,10 +3025,8 @@ static int edbm_rotate_uvs_exec(bContext *C, wmOperator *op)
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BMOperator bmop;
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/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
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EDBM_op_init(em, &bmop, op, "rotate_uvs faces=%hf use_ccw=%b", BM_ELEM_SELECT, use_ccw);
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/* execute the operator */
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BMO_op_exec(em->bm, &bmop);
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if (!EDBM_op_finish(em, &bmop, op, true)) {
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@ -3063,13 +3061,10 @@ static int edbm_reverse_uvs_exec(bContext *C, wmOperator *op)
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BMOperator bmop;
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/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
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EDBM_op_init(em, &bmop, op, "reverse_uvs faces=%hf", BM_ELEM_SELECT);
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/* execute the operator */
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BMO_op_exec(em->bm, &bmop);
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/* finish the operator */
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if (!EDBM_op_finish(em, &bmop, op, true)) {
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continue;
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}
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@ -3104,13 +3099,10 @@ static int edbm_rotate_colors_exec(bContext *C, wmOperator *op)
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BMOperator bmop;
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/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
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EDBM_op_init(em, &bmop, op, "rotate_colors faces=%hf use_ccw=%b", BM_ELEM_SELECT, use_ccw);
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/* execute the operator */
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BMO_op_exec(em->bm, &bmop);
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/* finish the operator */
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if (!EDBM_op_finish(em, &bmop, op, true)) {
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continue;
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}
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@ -3146,13 +3138,10 @@ static int edbm_reverse_colors_exec(bContext *C, wmOperator *op)
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BMOperator bmop;
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/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
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EDBM_op_init(em, &bmop, op, "reverse_colors faces=%hf", BM_ELEM_SELECT);
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/* execute the operator */
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BMO_op_exec(em->bm, &bmop);
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/* finish the operator */
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if (!EDBM_op_finish(em, &bmop, op, true)) {
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continue;
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}
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