Updating submodule to point to v2.71
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b3f23dbcce
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9337574bc9
Notes:
blender-bot
2023-02-14 10:23:40 +01:00
Referenced by issue #52696, Sculpt: Brush spacing pressure artifacts Referenced by issue #44028, Vertex Colors Bakinng error Referenced by issue #43558, Brush fails in some perspectives and in certain distances from the object. Referenced by issue #43454, Brush changes the tone color to choose a texture. Referenced by issue #42983, Problem in Blender 2.71 Cycle Rendering Engine, system error “A problem caused the program to stop working correctly” Inbox x Referenced by issue #42957, Problem in Blender 2.71 Cycle Rendering Engine, system error “A problem caused the program to stop working correctly” Referenced by issue #42253, Ghosting is one frame short Referenced by issue #42163, ctrl-clicking visibility keyframes only parent Referenced by issue #42089, The function of "project" in "shrinkwrap" of modifier is no work Referenced by issue #42063, UV layout face orientation adversely effects how the texture appears when rendered. Referenced by issue #42024, Material choices in PROPERTIES BAR > MATERIALS > SURFACE > Surface: are not in alphabetical order Referenced by issue #41962, command-line without specified filename doesn't renders Referenced by issue #41924, Cycles ID pass (Objekt and Material) Bug. Referenced by issue #41903, cycles renders slow with viewport multi-sampling Referenced by issue #41909, Doubleclick event bug Referenced by issue #41910, GPU render not working with Nvidia GTX 970 Referenced by issue #41899, Driver to node tree not working Referenced by issue #41870, Cycles OSL - Changing rotation value in anisotropic shader crashes Blender Referenced by issue #41854, Activated Mutlittexture shading show not the material color corect.. Referenced by issue #41857, Movie Clip Editor's timeline allows scrubbing beyond the editor area Referenced by issue #41858, Undo bug Referenced by issue #41862, Shading problems with Autosmooth & Material Transparency Referenced by issue #41848, startup file have problem with indirect lightning . Referenced by issue #41827, Blender Error Referenced by issue #41829, Normal Map in Material Node going wrong Referenced by issue #41809, Rigid body Constraint: Generic are crazy for rotation along Y axis (Bullet issue?) Referenced by issue #41792, Rotating and Scaling Don't Work Referenced by issue #41786, misiing and doubled objects in BMVert.link_* sequences Referenced by issue #41788, bmesh.utils.loop_separate() and bmesh.utils.face_vert_separate() always return None Referenced by issue #41753, sculpting performance in viewport Referenced by issue #41707, Select Linked behavior inconsistent. Sometimes doesn't work. Sometimes overflows. Referenced by issue #41713, Lattice - Influence vertexgroup in curve modifier gets ignored Referenced by issue #41681, in pose mode a .pose.bones.tail vector may suffer from an error due to floating point precision Referenced by issue #41684, Auto Smooth produce shadow (shading) problems Referenced by issue #41686, Material Slot Bug Referenced by issue #41677, Skin modifier dont work with 0 face objects Referenced by issue #41668, Viewport not usable with Logitech M510 mouse Referenced by issue #41644, Cycles Motion Blur takes exponential time to render with GPU Referenced by issue #41611, Skin modifier - Slow process with deactivated deform modifiers Referenced by issue #41613, Closing crash Referenced by issue #41580, Cast modifier - Edit Cache problems Referenced by issue #41556, Joystick Button Sensor dosn't listen on overlayed Scene Referenced by issue #41560, Multiple loop subdivide Referenced by issue #41546, Rendering to PNG sequences only does zero padding up to 9999 (four digits) Referenced by issue #41513, Collada import: segfault Referenced by issue #41506, Shapekey Keyframe Action selection breaks multiple things Referenced by issue #41507, Empty prevents image deletion Referenced by issue #41492, Keyframes on nodes in group of group don't show in the graph editor and dope sheet Referenced by issue #41452, Logic bricks, auto-connect Sensors to Actuators doens't work anymore latest build Referenced by issue #41453, Blender Render | Area lamp | Ray shadow artifacts Referenced by issue #41455, info panel incorrect. bpy.context.object has no .key Referenced by issue #41443, Seperate bug with Curves & Hooks Referenced by issue #41360, Crash on Boolean Modifier Referenced by issue #41361, Video Sequencer Editor freeze in preview. Referenced by issue #41354, UV-sculpting brush cursor disappears after second time of activating it. Referenced by issue #41341, Sort Elements& Build modifier no work. Referenced by issue #41346, No Snap During Vertex Slide Referenced by issue #41316, FBX exporter in Blender cause artifacts to appear on meshes with Shape Keys Referenced by issue #41307, FBX exporter writes malformed 'Current' section Referenced by issue #41295, Rigid bodyfield weights not working.?? Referenced by issue #41302, Blender Crashes after changing user settings and then panning/zooming Referenced by issue #41279, BI is rendering blocky Referenced by issue #41268, Mesh geometry can not be edited - cant move vertices Referenced by issue #41241, VSE: cropping strips puts a transparent line through the image Referenced by issue #41222, Blender gives weird ouput when baking (4096*4096) resolution on GPU Referenced by issue #41232, Light does not show through the transparent part of an object Referenced by issue #41209, Run Armature actuator not working with DupliGroup object. Referenced by issue #41213, Emit texture working funny Referenced by issue #41205, Volume Distance is not taken. Referenced by issue #41176, Edges not displayed in ortho side views Referenced by issue #41156, UILayout.prop_enum() does not observe "text" parameter override Referenced by issue #41096, Broken IK Referenced by issue #41096, Broken IK Referenced by issue #41097, broken IK Referenced by issue #41100, Draw Other Objects function in UV editor doesn't work Referenced by issue #41102, Random switch of keyboard layout Referenced by issue #41085, Blender crashes when using "spline" or "segments" for bevel curve factor. Referenced by issue #41086, VSE separate images increases file size abnormally Referenced by issue #41047, Textobjects - flipped letters ä and ü Referenced by issue #41052, Transparent Shadows using Cycles may cause shadows in some condition Referenced by issue #41053, Unity Import Bug Referenced by issue #41037, Dynamic texture refresh cpu performance problem Referenced by issue #41043, Problem with rotation: Shift + Z don't lock z axis Referenced by issue #41046, BGE Compound bug Referenced by issue #41013, OSL and Crash Referenced by issue #41014, artifact with texture and weird error message when trying to remove doubles. Referenced by issue #41003, Object Info's Random socket produces erratic results when material is applied to multiple Dupli instances of an object. Referenced by issue #40992, rotation bug Referenced by issue #40999, "View as render" button in Background image settings, no purpose Referenced by issue #40981, Matcap with Clipping Border Referenced by issue #40982, particle emitter disappear in viewport with "only render mode" Referenced by issue #40986, compositor: crash on using the viewer node inside of group nodes Referenced by issue #40946, Cycles High Resolution Render Crash Referenced by issue #40951, switching camera don't work in viewport Referenced by issue #40954, Object using hair particles to emit other objects disappear Referenced by issue #40944, vertex paint non-painted triangles bug Referenced by issue #40913, Missing RNA Path Defines for 'rigid_body.kinematic' Maximum number of references exceeded
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Subproject commit f3d1f8127094dc64eb889e41792fd4c2d877d5bb
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Subproject commit 5ea1456cf5bf9caa32d4988284cc0b75637dd45d
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