Merge branch 'blender-v3.1-release'
This commit is contained in:
commit
95005bbe02
Notes:
blender-bot
2023-02-14 01:21:16 +01:00
Referenced by issue #102144, Regression: Specific Geometry Nodes tree (involving curve nodes) crashes with specific input mesh Referenced by issue #97790, Regression: Crash when setting Outliner to "Blender File" with old files (IPO IDs) Referenced by issue #95499, Regression. Nurbs path: Active point do not show proper (active) color after adding path Referenced by issue #95428, Regression: 3.1 & 3.2 Image/UV Editor poor performance (Byte textures, window dragging, maximizing area)
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@ -726,14 +726,12 @@ static AVStream *alloc_video_stream(FFMpegContext *context,
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}
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}
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if (codec_id == AV_CODEC_ID_VP9) {
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if (rd->im_format.planes == R_IMF_PLANES_RGBA) {
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c->pix_fmt = AV_PIX_FMT_YUVA420P;
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}
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if (codec_id == AV_CODEC_ID_VP9 && rd->im_format.planes == R_IMF_PLANES_RGBA) {
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c->pix_fmt = AV_PIX_FMT_YUVA420P;
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}
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/* Use 4:4:4 instead of 4:2:0 pixel format for lossless rendering. */
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if ((codec_id == AV_CODEC_ID_H264 || codec_id == AV_CODEC_ID_VP9) && context->ffmpeg_crf == 0) {
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else if ((codec_id == AV_CODEC_ID_H264 || codec_id == AV_CODEC_ID_VP9) &&
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context->ffmpeg_crf == 0) {
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/* Use 4:4:4 instead of 4:2:0 pixel format for lossless rendering. */
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c->pix_fmt = AV_PIX_FMT_YUV444P;
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}
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