Fix Unreported: Missing box mask in sculpt

There was a weird bug in the API where a value of 0 gave a mask value of 
1. I am not sure why this is but the current code works as desirable.

This was missed in rB6faa765af8954948de3cec75a2261a5aa139b4e5
This commit is contained in:
Aaron Carlisle 2020-10-22 16:57:56 -04:00
parent 3d916c0a96
commit 956af16189
1 changed files with 2 additions and 0 deletions

View File

@ -3365,6 +3365,8 @@ def km_sculpt(params):
{"properties": [("mode", 'VALUE'), ("value", 1.0)]}),
("paint.mask_flood_fill", {"type": 'I', "value": 'PRESS', "ctrl": True},
{"properties": [("mode", 'INVERT')]}),
("paint.mask_box_gesture", {"type": 'B', "value": 'PRESS'},
{"properties": [("mode", 'VALUE'), ("value", 0.0)]}),
("paint.mask_lasso_gesture", {"type": 'LEFTMOUSE', "value": 'PRESS', "shift": True, "ctrl": True}, None),
("wm.context_toggle", {"type": 'M', "value": 'PRESS', "ctrl": True},
{"properties": [("data_path", 'scene.tool_settings.sculpt.show_mask')]}),