Cleanup: remove unused parameter in calc_brush_local_mat.
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@ -2862,10 +2862,7 @@ static void calc_local_y(ViewContext *vc, const float center[3], float y[3])
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mul_m4_v3(ob->world_to_object, y);
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}
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static void calc_brush_local_mat(const Brush *brush,
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const MTex *mtex,
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Object *ob,
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float local_mat[4][4])
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static void calc_brush_local_mat(const MTex *mtex, Object *ob, float local_mat[4][4])
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{
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const StrokeCache *cache = ob->sculpt->cache;
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float tmat[4][4];
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@ -2938,7 +2935,7 @@ static void update_brush_local_mat(Sculpt *sd, Object *ob)
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if (cache->mirror_symmetry_pass == 0 && cache->radial_symmetry_pass == 0) {
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const Brush *brush = BKE_paint_brush(&sd->paint);
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const MTex *mask_tex = BKE_brush_mask_texture_get(brush, OB_MODE_SCULPT);
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calc_brush_local_mat(brush, mask_tex, ob, cache->brush_local_mat);
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calc_brush_local_mat(mask_tex, ob, cache->brush_local_mat);
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}
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}
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