Extrude: add normal flip to mesh.extrude_context
Was giving errors on each access.
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blender-bot
2023-02-14 05:15:14 +01:00
Referenced by issue #57040, Mesh Disappearing after exiting edit mode in sculpt
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@ -500,6 +500,7 @@ void MESH_OT_extrude_context(wmOperatorType *ot)
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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RNA_def_boolean(ot->srna, "use_normal_flip", false, "Flip Normals", "");
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Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY);
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#ifdef USE_GIZMO
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