Code Cleanup - Replacing shorts with bools and enum types

This commit is contained in:
Joshua Leung 2014-06-24 19:27:09 +12:00
parent 4b209f063c
commit 95b39acdb1
1 changed files with 34 additions and 29 deletions

View File

@ -623,13 +623,13 @@ static int animedit_poll_channels_nla_tweakmode_off(bContext *C)
/* ****************** Rearrange Channels Operator ******************* */
/* constants for channel rearranging */
/* WARNING: don't change exising ones without modifying rearrange func accordingly */
enum {
/* WARNING: don't change existing ones without modifying rearrange func accordingly */
typedef enum eRearrangeAnimChan_Mode {
REARRANGE_ANIMCHAN_TOP = -2,
REARRANGE_ANIMCHAN_UP = -1,
REARRANGE_ANIMCHAN_DOWN = 1,
REARRANGE_ANIMCHAN_BOTTOM = 2
};
} eRearrangeAnimChan_Mode;
/* defines for rearranging channels */
static EnumPropertyItem prop_animchannel_rearrange_types[] = {
@ -733,13 +733,13 @@ static bool rearrange_island_down(ListBase *list, tReorderChannelIsland *island)
/* push it down */
BLI_insertlinkafter(list, next, island);
return 1;
return true;
}
}
/* else: no next channel, so we're at the bottom already, so can't move */
}
return 0;
return false;
}
static bool rearrange_island_bottom(ListBase *list, tReorderChannelIsland *island)
@ -761,10 +761,10 @@ static bool rearrange_island_bottom(ListBase *list, tReorderChannelIsland *islan
}
return 1;
return true;
}
return 0;
return false;
}
/* ............................. */
@ -779,7 +779,7 @@ static bool rearrange_island_bottom(ListBase *list, tReorderChannelIsland *islan
typedef bool (*AnimChanRearrangeFp)(ListBase *list, tReorderChannelIsland *island);
/* get rearranging function, given 'rearrange' mode */
static AnimChanRearrangeFp rearrange_get_mode_func(short mode)
static AnimChanRearrangeFp rearrange_get_mode_func(eRearrangeAnimChan_Mode mode)
{
switch (mode) {
case REARRANGE_ANIMCHAN_TOP:
@ -798,7 +798,9 @@ static AnimChanRearrangeFp rearrange_get_mode_func(short mode)
/* Rearrange Islands Generics ------------------------------------- */
/* add channel into list of islands */
static void rearrange_animchannel_add_to_islands(ListBase *islands, ListBase *srcList, Link *channel, short type, const bool is_hidden)
static void rearrange_animchannel_add_to_islands(ListBase *islands, ListBase *srcList,
Link *channel, eAnim_ChannelType type,
const bool is_hidden)
{
tReorderChannelIsland *island = islands->last; /* always try to add to last island if possible */
bool is_sel = false, is_untouchable = false;
@ -880,7 +882,8 @@ static void rearrange_animchannel_flatten_islands(ListBase *islands, ListBase *s
/* ............................. */
static void rearrange_animchannels_filter_visible(ListBase *anim_data_visible, bAnimContext *ac, short type)
/* get a list of all bAnimListElem's of a certain type which are currently visible */
static void rearrange_animchannels_filter_visible(ListBase *anim_data_visible, bAnimContext *ac, eAnim_ChannelType type)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale, *ale_next;
@ -904,7 +907,8 @@ static void rearrange_animchannels_filter_visible(ListBase *anim_data_visible, b
/* performing rearranging of channels using islands */
static bool rearrange_animchannel_islands(ListBase *list, AnimChanRearrangeFp rearrange_func,
short mode, short type, ListBase *anim_data_visible)
eRearrangeAnimChan_Mode mode, eAnim_ChannelType type,
ListBase *anim_data_visible)
{
ListBase islands = {NULL, NULL};
Link *channel, *chanNext = NULL;
@ -954,7 +958,7 @@ static bool rearrange_animchannel_islands(ListBase *list, AnimChanRearrangeFp re
* ! NLA tracks are displayed in opposite order, so directions need care
* mode: REARRANGE_ANIMCHAN_*
*/
static void rearrange_nla_channels(bAnimContext *ac, AnimData *adt, short mode)
static void rearrange_nla_channels(bAnimContext *ac, AnimData *adt, eRearrangeAnimChan_Mode mode)
{
AnimChanRearrangeFp rearrange_func;
ListBase anim_data_visible = {NULL, NULL};
@ -982,7 +986,7 @@ static void rearrange_nla_channels(bAnimContext *ac, AnimData *adt, short mode)
/* Change the order drivers within AnimData block
* mode: REARRANGE_ANIMCHAN_*
*/
static void rearrange_driver_channels(bAnimContext *ac, AnimData *adt, short mode)
static void rearrange_driver_channels(bAnimContext *ac, AnimData *adt, eRearrangeAnimChan_Mode mode)
{
/* get rearranging function */
AnimChanRearrangeFp rearrange_func = rearrange_get_mode_func(mode);
@ -1097,7 +1101,7 @@ static void join_groups_action_temp(bAction *act)
/* Change the order of anim-channels within action
* mode: REARRANGE_ANIMCHAN_*
*/
static void rearrange_action_channels(bAnimContext *ac, bAction *act, short mode)
static void rearrange_action_channels(bAnimContext *ac, bAction *act, eRearrangeAnimChan_Mode mode)
{
bActionGroup tgrp;
ListBase anim_data_visible = {NULL, NULL};
@ -1764,7 +1768,7 @@ static EnumPropertyItem prop_animchannel_settings_types[] = {
* onlysel: only selected channels get the flag set
*/
// TODO: enable a setting which turns flushing on/off?
static void setflag_anim_channels(bAnimContext *ac, short setting, short mode, short onlysel, short flush)
static void setflag_anim_channels(bAnimContext *ac, eAnimChannel_Settings setting, eAnimChannels_SetFlag mode, bool onlysel, bool flush)
{
ListBase anim_data = {NULL, NULL};
ListBase all_data = {NULL, NULL};
@ -1837,8 +1841,9 @@ static void setflag_anim_channels(bAnimContext *ac, short setting, short mode, s
static int animchannels_setflag_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
short mode, setting;
short flush = 1;
eAnimChannel_Settings setting;
eAnimChannels_SetFlag mode;
bool flush = true;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
@ -1850,12 +1855,12 @@ static int animchannels_setflag_exec(bContext *C, wmOperator *op)
/* check if setting is flushable */
if (setting == ACHANNEL_SETTING_EXPAND)
flush = 0;
flush = false;
/* modify setting
* - only selected channels are affected
*/
setflag_anim_channels(&ac, setting, mode, 1, flush);
setflag_anim_channels(&ac, setting, mode, true, flush);
/* send notifier that things have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);
@ -1968,7 +1973,7 @@ static void ANIM_OT_channels_editable_toggle(wmOperatorType *ot)
static int animchannels_expand_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
short onlysel = 1;
bool onlysel = true;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
@ -1976,10 +1981,10 @@ static int animchannels_expand_exec(bContext *C, wmOperator *op)
/* only affect selected channels? */
if (RNA_boolean_get(op->ptr, "all"))
onlysel = 0;
onlysel = false;
/* modify setting */
setflag_anim_channels(&ac, ACHANNEL_SETTING_EXPAND, ACHANNEL_SETFLAG_ADD, onlysel, 0);
setflag_anim_channels(&ac, ACHANNEL_SETTING_EXPAND, ACHANNEL_SETFLAG_ADD, onlysel, false);
/* send notifier that things have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);
@ -2010,7 +2015,7 @@ static void ANIM_OT_channels_expand(wmOperatorType *ot)
static int animchannels_collapse_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
short onlysel = 1;
bool onlysel = true;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
@ -2018,10 +2023,10 @@ static int animchannels_collapse_exec(bContext *C, wmOperator *op)
/* only affect selected channels? */
if (RNA_boolean_get(op->ptr, "all"))
onlysel = 0;
onlysel = false;
/* modify setting */
setflag_anim_channels(&ac, ACHANNEL_SETTING_EXPAND, ACHANNEL_SETFLAG_CLEAR, onlysel, 0);
setflag_anim_channels(&ac, ACHANNEL_SETTING_EXPAND, ACHANNEL_SETFLAG_CLEAR, onlysel, false);
/* send notifier that things have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);
@ -2044,7 +2049,7 @@ static void ANIM_OT_channels_collapse(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
ot->prop = RNA_def_boolean(ot->srna, "all", 1, "All", "Collapse all channels (not just selected ones)");
ot->prop = RNA_def_boolean(ot->srna, "all", true, "All", "Collapse all channels (not just selected ones)");
}
/* ******************* Reenable Disabled Operator ******************* */
@ -2233,7 +2238,7 @@ static void ANIM_OT_channels_select_all_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
ot->prop = RNA_def_boolean(ot->srna, "invert", 0, "Invert", "");
ot->prop = RNA_def_boolean(ot->srna, "invert", false, "Invert", "");
}
/* ******************** Borderselect Operator *********************** */
@ -2882,10 +2887,10 @@ static void ANIM_OT_channels_click(wmOperatorType *ot)
/* properties */
/* NOTE: don't save settings, otherwise, can end up with some weird behaviour (sticky extend) */
prop = RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); // SHIFTKEY
prop = RNA_def_boolean(ot->srna, "extend", false, "Extend Select", ""); // SHIFTKEY
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna, "children_only", 0, "Select Children Only", ""); // CTRLKEY|SHIFTKEY
prop = RNA_def_boolean(ot->srna, "children_only", false, "Select Children Only", ""); // CTRLKEY|SHIFTKEY
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}